Retired Field Agent Clare Mathew  

Species Age Sex Str Dex End Int Edu SocUPP
Vlazhdumecta 84 M 1 (-2) 1 (-2) 1 (-2) 6 (0) 3 (-1) 1 (-2)111631
Astonished, Enjoys a good brawl, Scary
 
Skills
Admin 0
Animals 0
Astrogation 1
Athletics (Strength) 1
Carouse 0
Deception 3
Electronics 0
Flyer (Ornithopter) 1
Flyer (Rotor) 1
Gun Combat (Archaic) 2
Gun Combat (Energy) 1
Investigate 1
Jack-of-All-Trades 2
Mechanic 1
Melee (Unarmed) 1
Persuade 3
Seafarer 0
Stealth 1
Streetwise 1
Survival 0
CareerAssignmentTitleRankTerms
Drifter Barbarian 01
Drifter Scavenger 02
Agent Intelligence Field Agent23
Marine Ground Assault Marine01
Prisoner Inmate 03
Prisoner Fixer 13
Prisoner Thug 21
Believer Holy Warrior Fighter12
Retired 03
 
Name Type Affinity Enmity Power Influence Species
Hallie Tilcott Enemy 0 4 0 1 Vlazhdumecta (F/14)
Hallie Tilcott is in prison or otherwise trapped somewhere.
Ossie Babington Enemy 0 4 0 0 Solomani, Imperium (F/26)
 
Term Age History
1 18 Failed to qualify for Worker (Citizen).
1 18 Became a Drifter (Barbarian).
1 19 Betrayed by a friend. One of Clare Mathew's Contacts or Allies betrays Clare Mathew, ending Clare Mathew's career. That Contact or Ally becomes a Rival or Enemy.
2 19 Failed to qualify for Broker (Merchant).
2 19 Switched to Drifter (Scavenger).
2 23 Clare Mathew do not know what happened to Clare Mathew. There is a gap in Clare Mathew's memory.
3 23 Became a Agent (Intelligence).
3 25 Go undercover to investigate an enemy.
3 25 Lost eye or limb. Fully recovered. Owe 2,500 for medical bills.
3 27 Promoted to Agent (Intelligence) rank 1 with the new title Agent.
4 27 Continued as Agent (Intelligence).
4 30 Clare Mathew went above and beyond the call of duty.
4 31 Promoted to Agent (Intelligence) rank 2 with the new title Field Agent.
5 31 Continued as Agent (Intelligence).
5 34 Nearly killed. Owe 10,000 for medical bills.
6 34 Failed to qualify for Physician (Scholar).
6 34 Submitted to the draft.
6 34 Became a Marine (Ground Assault) with the new title Marine.
6 35 Clare Mathew is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival.
7 35 Failed to qualify for Scientist (Scholar).
7 35 Returned to Drifter (Scavenger).
7 37 Attempted a risky adventure and was sent to prison.
8 39 Became a Prisoner (Inmate).
8 42 Severely injured. Owe 20,000 for medical bills.
9 43 Aging Crisis. Owe 30,000 for medical bills.
9 43 Retired at age 43.
9 43 Continued as Prisoner (Inmate).
9 46 Accused of assaulting a prison guard.
10 47 Switched to Prisoner (Fixer) with previous rank.
10 51 Disgraced. Word of Clare Mathew's criminal past reaches Clare Mathew's homeworld.
11 51 Aging Crisis. Owe 20,000 for medical bills.
11 51 Continued as Prisoner (Fixer).
11 53 Assigned to difficult or backbreaking labour.
11 55 Promoted to Prisoner (Fixer) rank 1.
12 55 Aging Crisis. Owe 50,000 for medical bills.
12 55 Returned to Prisoner (Inmate).
12 59 Defeated a prison gang. Gain an Enemy.
13 59 Aging Crisis. Owe 10,000 for medical bills.
13 59 Returned to Prisoner (Fixer).
13 61 The warden takes an interest in Clare Mathew's case.
14 63 Aging Crisis. Owe 20,000 for medical bills.
14 63 Switched to Prisoner (Thug) with previous rank.
14 67 The warden takes an interest in Clare Mathew's case.
14 67 Promoted to Prisoner (Thug) rank 2.
14 67 Paroled from prison.
15 67 Aging Crisis. Owe 60,000 for medical bills.
15 67 Became a Believer (Holy Warrior) with the new title Hopeful.
15 71 Gained a contact.
15 71 Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter.
16 71 Aging Crisis. Owe 60,000 for medical bills.
16 71 Continued as Believer (Holy Warrior).
16 72 Opponents of Clare Mathew's belief system ambush Clare Mathew.
16 72 Scarred. Owe 5,000 for medical bills.
17 72 Aging Crisis. Owe 40,000 for medical bills.
17 72 Retired.
17 76 Good fortune.
18 76 Aging Crisis. Owe 10,000 for medical bills.
18 80 Good fortune.
19 80 Aging Crisis. Owe 10,000 for medical bills.
19 82 Good fortune.
20 84 Aging Crisis. Owe 10,000 for medical bills.
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