Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
21 |
A new romantic starts. Gain an Ally. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
25 |
Embroiled in legal trouble. |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
27 |
Injured. Fully recovered. |
3 |
30 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
33 |
Embroiled in legal trouble. |
4 |
34 |
Forced to continue current assignment. |
4 |
34 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
5 |
34 |
Continued as Merchant (Merchant Marine). |
5 |
35 |
Given advanced training in a specialist field |
5 |
38 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
6 |
38 |
Continued as Merchant (Merchant Marine). |
6 |
42 |
Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer. |
7 |
42 |
Continued as Merchant (Merchant Marine). |
7 |
44 |
A good deal ensures Clint Bowman is living the high life for a few years. |
7 |
46 |
Promoted to Merchant (Merchant Marine) rank 6 with the new title Captain. |
7 |
46 |
Forced to muster out. |
8 |
46 |
Became a Agent (Intelligence). |
8 |
47 |
Established a network of contacts. Gain 3 contacts. |
8 |
50 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
9 |
50 |
Voluntarily left Intelligence |
9 |
50 |
Entered Merchant Academy with the Shipboard curriculum. |
9 |
54 |
Graduated. |
10 |
54 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
54 |
Retired at age 54. |
10 |
54 |
Returned to Merchant (Merchant Marine). |
10 |
57 |
Befriend a useful ally in one sphere. Gain an Ally. |
10 |
58 |
Promoted to Merchant (Merchant Marine) rank 7 with the new title Captain. |
11 |
58 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
58 |
Continued as Merchant (Merchant Marine). |
11 |
62 |
Risk Clint Bowman's fortune on a possibility lucrative deal and win. |
11 |
62 |
Promoted to Merchant (Merchant Marine) rank 8. |
12 |
62 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
62 |
Continued as Merchant (Merchant Marine). |
12 |
63 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
12 |
66 |
Promoted to Merchant (Merchant Marine) rank 9. |
12 |
66 |
Forced to muster out. |
13 |
66 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
66 |
Retired. |
13 |
68 |
Amnesia. |
14 |
70 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
73 |
Gained a contact. |
15 |
74 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
77 |
Accused of a crime. |
16 |
78 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
80 |
A new romantic starts. Gain an Ally. |
17 |
82 |
Aging Crisis. Owe 10,000 for medical bills. |