Retired Team Leader Clyde Fawns  

Species Age Sex Str Dex End Int Edu SocUPP
Kedepu 84 M 1 (-2) 1 (-2) 1 (-2) 7 (0) 5 (-1) 2 (-2)111752
Productive
 
Skills
Admin 1
Astrogation 0
Athletics 0
Electronics (Computers) 1
Electronics (Sensors) 1
Gun Combat (Energy) 1
Gunner 0
Jack-of-All-Trades 1
Leadership 1
Mechanic 2
Melee (Unarmed) 1
Persuade 1
Pilot 0
Profession (Worker/Metalworking) 1
Profession (Worker/Religion) 1
Recon 2
Science (Social Sciences/Belief) 1
Seafarer 0
Steward 1
Streetwise 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Crewman01
Drifter Scavenger 04
Merchant Broker 01
Army Infantry Private02
Merchant Merchant Marine 4th Officer24
Believer Missionary/Humanitarian Team Leader25
Retired 02
 
Name Type Affinity Enmity Power Influence Species
Vertie Scott Ally 2 0 3 0 Urunishani (F/60)
Halihael Rival 1 2 2 1 Ael Yael (M/16)
Halihael is actually an organisation such as a political movement or modest sized business.
Loyal Reid Enemy 0 3 5 4 Kedepu (M/23)
Dominic Monaghan Contact 3 1 1 1 Sydite (M/22)
Dominic Monaghan gains in power and influence.
Leonard Cumming Contact 2 1 4 3 Kedepu (M/20)
Elizabeth Riley Enemy 0 5 4 3 Kedepu (F/36)
Harris Leaby Enemy 1 2 4 0 Kedepu (M/34)
Relationship altered.
Stephanie Jackson Enemy 0 3 0 1 Kedepu (F/64)
Kurt Black Enemy 0 0 0 3 Vanejenese (M/28)
Kaohih Enemy 0 4 0 1 Aslan (F/27)
Andres Connor Enemy 0 2 2 0 Kedepu (M/18)
Dath A-pa Asketpeb Enemy 0 1 5 3 Bwap (F/30)
 
Term Age History
1 18 Failed to qualify for Physician (Scholar).
1 18 Submitted to the draft.
1 18 Became a Navy (Engineer/Gunner) with the new title Crewman.
1 19 Severely injured.
2 19 Became a Drifter (Scavenger).
2 21 A new romantic starts. Gain an Ally.
3 23 Continued as Drifter (Scavenger).
3 26 Clyde Fawns do not know what happened to Clyde Fawns. There is a gap in Clyde Fawns's memory.
4 26 Became a Merchant (Broker).
4 27 Bankrupted by a rival. Gain the other trader as a Rival.
5 27 Returned to Drifter (Scavenger).
5 28 Offered job by a patron. Now owe him a favor.
6 31 Became a Army (Infantry) with the new title Private.
6 35 Assigned to an urbanised planet torn by war.
7 35 Continued as Army (Infantry).
7 37 Unit is slaughtered in a disastrous battle, for which Clyde Fawns blame Clyde Fawns's commander. Gain commander as Enemy.
8 37 Failed to qualify for Merchant Academy.
8 37 Returned to Drifter (Scavenger).
8 39 Severely injured. Fully recovered. Owe 15,000 for medical bills.
9 39 Switched to Merchant (Merchant Marine) with the new title Crewman.
9 42 Embroiled in legal trouble.
9 43 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
10 43 Aging Crisis. Owe 60,000 for medical bills.
10 43 Retired at age 43.
10 43 Continued as Merchant (Merchant Marine).
10 46 Make an unexpected connection outside Clyde Fawns's normal circles. Gain a Contact.
11 47 Aging Crisis. Owe 20,000 for medical bills.
11 47 Continued as Merchant (Merchant Marine).
11 50 Make an unexpected connection outside Clyde Fawns's normal circles. Gain a Contact.
11 51 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
12 51 Aging Crisis. Owe 20,000 for medical bills.
12 51 Continued as Merchant (Merchant Marine).
12 55 Clyde Fawns's ship or starport is destroyed by criminals. Gain them as an Enemy.
13 55 Aging Crisis. Owe 30,000 for medical bills.
13 55 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
13 58 Someone more charismatic but less devout than Clyde Fawns has become Clyde Fawns's superior.
14 59 Aging Crisis. Owe 20,000 for medical bills.
14 59 Continued as Believer (Missionary/Humanitarian).
14 60 Clyde Fawns retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
14 63 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
15 63 Aging Crisis. Owe 50,000 for medical bills.
15 63 Continued as Believer (Missionary/Humanitarian).
15 65 Clyde Fawns refused an offer of inducements to betray Clyde Fawns's faith. Gain 1 enemies.
16 67 Aging Crisis. Owe 60,000 for medical bills.
16 67 Continued as Believer (Missionary/Humanitarian).
16 70 Clyde Fawns refused an offer of inducements to betray Clyde Fawns's faith. Gain 5 enemies.
16 71 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
17 71 Aging Crisis. Owe 50,000 for medical bills.
17 71 Continued as Believer (Missionary/Humanitarian).
17 75 Clyde Fawns retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
17 75 Forced to muster out.
18 75 Aging Crisis. Owe 40,000 for medical bills.
18 75 Retired.
18 76 A romantic relationship ends badly. Gain a Rival or Enemy.
19 79 Aging Crisis. Owe 60,000 for medical bills.
19 81 Moved to a new world.
20 83 Aging Crisis. Owe 30,000 for medical bills.
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