Retired Commander Curtis Fleming  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Solomani, Imperium 84 M 1 (-2) 1 (-2) 1 (-2) 10 (1) 6 (0) 7 (0)4 (-1)111A67
Grateful, Always has a grimace
 
Skills
Admin 1
Advocate 0
Astrogation 1
Athletics (Endurance) 1
Broker 1
Deception 0
Diplomat 1
Drive (Track) 1
Electronics (Remote Ops) 1
Gunner (Capital) 2
Leadership 1
Melee (Blade) 1
Persuade 0
Pilot (Small Craft) 2
Profession (Spacer/Crewmember) 1
Recon 1
Stealth 0
Streetwise 0
Survival 1
Tactics (Military) 1
Tactics (Naval) 1
Telekinesis 0
Telepathy 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Wanderer 01
Merchant Broker 11
Navy Line/Crew Crewman01
Navy Flight Commander4 / 05
Drifter Scavenger 23
Believer Missionary/Humanitarian Junior Project Worker02
Retired 03
 
EducationGraduated
Merchant Academy Graduated
 
Name Type Affinity Enmity Power Influence Species
Layla Barnett Contact 2 1 1 2 Solomani, Imperium (F/42)
Layla Barnett is out of contact doing something interesting but not suspicious.
Guss Herrera Ally 2 0 6 5 Dynchia, Imperium (M/14)
Guss Herrera belongs to an unusual cultural or religious group.
Kirby Fox Enemy 0 3 1 6 Solomani, Imperium (M/25)
Kirby Fox gains in influence.
Dena Robins Enemy 0 5 4 0 Solomani, Imperium (F/88)
Dena Robins has negatively life-changing event.
Erwin Oakden Enemy 0 1 0 2 Solomani, Imperium (M/83)
Erwin Oakden is a questionable figure such as a criminal, pirate or disgraced noble.
Patsy Reyes Ally 2 0 6 1 Solomani, Imperium (F/23)
Relationship redefined. Enemy becomes an ally.
Earl Cook Enemy 0 1 0 4 Solomani, Imperium (M/33)
Alene Johnston Ally 3 0 0 4 Florian (F/71)
 
Term Age History
1 18 Became a Drifter (Wanderer).
1 19 Offered job by a patron. Now owe him a favor.
2 22 Entered Merchant Academy with the Business curriculum.
2 24 Contacted by an underground psionic group.
2 26 Graduated.
2 26 Tested for psionic powers
3 26 Became a Merchant (Broker).
3 26 Promoted to Merchant (Broker) rank 1.
3 29 Given advanced training in a specialist field
4 30 Voluntarily left Broker
4 30 Became a Navy (Line/Crew) with the new title Crewman.
4 34 Vessel participates in a diplomatic mission.
4 34 Gain a contact.
4 34 Attempt at commissioned failed.
5 34 Attempted to change assignments.
5 34 Switched to Navy (Flight) with previous rank.
5 38 Vessel participates in a notable military engagement.
5 38 Commissioned in Navy (Flight) with the new title Ensign.
5 38 Promoted to Navy (Flight) officer rank 2 with the new title Sublieutenant.
6 38 Continued as Navy (Flight).
6 40 Birth or Death involving a family member or close friend.
7 42 Continued as Navy (Flight).
7 44 A new romantic starts. Gain an Ally.
7 46 Promoted to Navy (Flight) officer rank 3 with the new title Lieutenant.
8 46 Continued as Navy (Flight).
8 48 Advanced training in a specialist field.
8 50 Promoted to Navy (Flight) officer rank 4 with the new title Commander.
9 50 Continued as Navy (Flight).
9 53 Nearly killed. Fully recovered. Owe 11,250 for medical bills.
10 53 Failed to qualify for Corporate Agent (Agent).
10 53 Switched to Drifter (Scavenger).
10 57 Promoted to Drifter (Scavenger) rank 1.
11 57 Aging Crisis. Owe 30,000 for medical bills.
11 57 Retired at age 57.
11 57 Continued as Drifter (Scavenger).
11 61 Curtis Fleming do not know what happened to Curtis Fleming. There is a gap in Curtis Fleming's memory.
11 61 Promoted to Drifter (Scavenger) rank 2.
12 61 Aging Crisis. Owe 30,000 for medical bills.
12 61 Continued as Drifter (Scavenger).
12 64 Curtis Fleming do not know what happened to Curtis Fleming. There is a gap in Curtis Fleming's memory.
13 64 Aging Crisis. Owe 60,000 for medical bills.
13 64 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
13 68 Curtis Fleming refused an offer of inducements to betray Curtis Fleming's faith. Gain 5 enemies.
14 68 Aging Crisis. Owe 60,000 for medical bills.
14 68 Continued as Believer (Missionary/Humanitarian).
14 71 Curtis Fleming accepted an offer of inducements to betray Curtis Fleming's faith. Gain 700,000 in cash.
15 72 Aging Crisis. Owe 30,000 for medical bills.
15 72 Retired.
15 75 Betrayal. Convert an Ally into a Rival or Enemy.
16 76 Aging Crisis. Owe 20,000 for medical bills.
16 80 A new romantic starts. Gain an Ally.
17 80 Aging Crisis. Owe 50,000 for medical bills.
17 81 Betrayal. Convert an Ally into a Rival or Enemy.
18 84 Aging Crisis. Owe 40,000 for medical bills.
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