Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
Offered job by a patron. Now owe him a favor. |
2 |
22 |
Entered Merchant Academy with the Business curriculum. |
2 |
24 |
Contacted by an underground psionic group. |
2 |
26 |
Graduated. |
2 |
26 |
Tested for psionic powers |
3 |
26 |
Became a Merchant (Broker). |
3 |
26 |
Promoted to Merchant (Broker) rank 1. |
3 |
29 |
Given advanced training in a specialist field |
4 |
30 |
Voluntarily left Broker |
4 |
30 |
Became a Navy (Line/Crew) with the new title Crewman. |
4 |
34 |
Vessel participates in a diplomatic mission. |
4 |
34 |
Gain a contact. |
4 |
34 |
Attempt at commissioned failed. |
5 |
34 |
Attempted to change assignments. |
5 |
34 |
Switched to Navy (Flight) with previous rank. |
5 |
38 |
Vessel participates in a notable military engagement. |
5 |
38 |
Commissioned in Navy (Flight) with the new title Ensign. |
5 |
38 |
Promoted to Navy (Flight) officer rank 2 with the new title Sublieutenant. |
6 |
38 |
Continued as Navy (Flight). |
6 |
40 |
Birth or Death involving a family member or close friend. |
7 |
42 |
Continued as Navy (Flight). |
7 |
44 |
A new romantic starts. Gain an Ally. |
7 |
46 |
Promoted to Navy (Flight) officer rank 3 with the new title Lieutenant. |
8 |
46 |
Continued as Navy (Flight). |
8 |
48 |
Advanced training in a specialist field. |
8 |
50 |
Promoted to Navy (Flight) officer rank 4 with the new title Commander. |
9 |
50 |
Continued as Navy (Flight). |
9 |
53 |
Nearly killed. Fully recovered. Owe 11,250 for medical bills. |
10 |
53 |
Failed to qualify for Corporate Agent (Agent). |
10 |
53 |
Switched to Drifter (Scavenger). |
10 |
57 |
Promoted to Drifter (Scavenger) rank 1. |
11 |
57 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
57 |
Retired at age 57. |
11 |
57 |
Continued as Drifter (Scavenger). |
11 |
61 |
Curtis Fleming do not know what happened to Curtis Fleming. There is a gap in Curtis Fleming's memory. |
11 |
61 |
Promoted to Drifter (Scavenger) rank 2. |
12 |
61 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
61 |
Continued as Drifter (Scavenger). |
12 |
64 |
Curtis Fleming do not know what happened to Curtis Fleming. There is a gap in Curtis Fleming's memory. |
13 |
64 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
64 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
13 |
68 |
Curtis Fleming refused an offer of inducements to betray Curtis Fleming's faith. Gain 5 enemies. |
14 |
68 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
68 |
Continued as Believer (Missionary/Humanitarian). |
14 |
71 |
Curtis Fleming accepted an offer of inducements to betray Curtis Fleming's faith. Gain 700,000 in cash. |
15 |
72 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
72 |
Retired. |
15 |
75 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
76 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
80 |
A new romantic starts. Gain an Ally. |
17 |
80 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
81 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
84 |
Aging Crisis. Owe 40,000 for medical bills. |