Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
22 |
Spent time maintaining and using heavy vehicles. |
2 |
22 |
Voluntarily left Corporate |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
23 |
Find valuable salvage. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
30 |
Good fortune |
3 |
30 |
Promoted to Drifter (Scavenger) rank 1. |
4 |
30 |
Continued as Drifter (Scavenger). |
4 |
32 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
5 |
34 |
Continued as Drifter (Scavenger). |
5 |
36 |
Betrayed by a friend. One of Darryl Mar's Contacts or Allies betrays Darryl Mar, ending Darryl Mar's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
36 |
Failed to qualify for Intelligence (Agent). |
6 |
36 |
Switched to Drifter (Barbarian). |
6 |
40 |
Betrayed by a friend. One of Darryl Mar's Contacts or Allies betrays Darryl Mar, ending Darryl Mar's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
40 |
Failed to qualify for Field Researcher (Scholar). |
7 |
40 |
Continued as Drifter (Barbarian). |
7 |
43 |
Suffer from a life-threatening illness. |
7 |
44 |
Promoted to Drifter (Barbarian) rank 1. |
8 |
44 |
Continued as Drifter (Barbarian). |
8 |
45 |
Nearly killed. Owe 35,000 for medical bills. |
9 |
45 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
9 |
48 |
Darryl Mar refuse to secretly provide religious rites for a dying leader or noble, because they do not share Darryl Mar's faith. |
10 |
49 |
Continued as Believer (Holy Warrior). |
10 |
53 |
Darryl Mar is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
10 |
53 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
11 |
53 |
Voluntarily left Holy Warrior |
11 |
53 |
Became a Noble (Administrator) with the new title Assistant. |
11 |
55 |
Darryl Mar reign is acclaimed by all as being fair and wise – or in the case of a dilettante, Darryl Mar sponge off Darryl Mar's family’s wealth a while longer. Gain either a jealous relative or an unhappy subject as an Enemy. |
11 |
57 |
Promoted to Noble (Administrator) rank 1 with the new title Clerk. |
12 |
57 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
57 |
Retired at age 57. |
12 |
57 |
Continued as Noble (Administrator). |
12 |
61 |
Become deeply involved in politics on Darryl Mar's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
13 |
61 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
61 |
Voluntarily left Administrator |
13 |
61 |
Retired. |
13 |
65 |
Spend time with an alien race. Gain a contact. |
14 |
65 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
66 |
Good fortune. |
15 |
69 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
70 |
A new romantic starts. Gain an Ally. |
16 |
73 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
77 |
Gained a contact. |
17 |
77 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
78 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
18 |
81 |
Aging Crisis. Owe 50,000 for medical bills. |