Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
21 |
Made lifelong friends. Gain 2 Allies. |
1 |
27 |
Failed as a colonist. |
2 |
27 |
Failed to qualify for Worker (Citizen). |
2 |
27 |
Became a Drifter (Wanderer). |
2 |
28 |
Offered job by a patron. Now owe him a favor. |
2 |
31 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
31 |
Became a Army (Cavalry) with the new title Private. |
3 |
34 |
Assigned to a planet with a hostile or wild environment. |
3 |
35 |
Attempt at commissioned failed. |
3 |
35 |
Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal. |
4 |
35 |
Continued as Army (Cavalry). |
4 |
37 |
Assigned to a planet with a hostile or wild environment. |
4 |
39 |
Promoted to Army (Cavalry) rank 2 with the new title Corporal. |
5 |
39 |
Voluntarily left Cavalry |
5 |
39 |
Switched to Drifter (Barbarian). |
5 |
40 |
Suffer from a life-threatening illness. |
6 |
40 |
Became a Scout (Explorer). |
6 |
43 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
7 |
43 |
Switched to Drifter (Scavenger). |
7 |
44 |
Denver Coleman do not know what happened to Denver Coleman. There is a gap in Denver Coleman's memory. |
8 |
44 |
Aging Crisis. Owe 10,000 for medical bills. |
8 |
44 |
Retired at age 44. |
8 |
44 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
8 |
47 |
Denver Coleman is sent to a new community or parish to preach The Word among the poor. |
9 |
48 |
Aging Crisis. Owe 30,000 for medical bills. |
9 |
48 |
Continued as Believer (Mainstream Believer). |
9 |
49 |
A notable academic consults with Denver Coleman about a publication or documentary he is working on. Gain a Contact in academia. |
9 |
52 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
10 |
52 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
52 |
Voluntarily left Mainstream Believer |
10 |
52 |
Retired. |
10 |
53 |
Betrayal. Convert an Ally into a Rival or Enemy. |
11 |
56 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
57 |
A new romantic starts. Gain an Ally. |
12 |
60 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
61 |
Contact with Government. |
13 |
64 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
67 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
14 |
68 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
71 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
72 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
76 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
76 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
77 |
Gained a contact. |
17 |
80 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
84 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
18 |
84 |
Aging Crisis. Owe 60,000 for medical bills. |