Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Enforcer). |
1 |
20 |
Involved in a gambling ring. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Failed to qualify for Pirate (Rogue). |
2 |
22 |
Continued as Rogue (Enforcer). |
2 |
23 |
A police detective or rival criminal forces Derrick Caldwell to flee and vows to hunt Derrick Caldwell down. Gain an Enemy. |
3 |
23 |
Failed to qualify for Courier (Scout). |
3 |
23 |
Became a Drifter (Barbarian). |
3 |
27 |
Attacked by enemies and injured. |
3 |
27 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
27 |
Gain Enemy if Derrick Caldwell don't already have one. |
3 |
27 |
Promoted to Drifter (Barbarian) rank 1. |
4 |
27 |
Continued as Drifter (Barbarian). |
4 |
28 |
Severely injured. Owe 25,000 for medical bills. |
5 |
28 |
Became a Citizen (Corporate). |
5 |
32 |
Derrick Caldwell befriend a superior in the corporation or the colony. |
5 |
32 |
Promoted to Citizen (Corporate) rank 1. |
6 |
32 |
Continued as Citizen (Corporate). |
6 |
35 |
Derrick Caldwell's business expands, Derrick Caldwell's corporation grows, or the colony thrives. |
6 |
36 |
Forced to continue current assignment. |
6 |
36 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
7 |
36 |
Aging Crisis. Owe 40,000 for medical bills. |
7 |
36 |
Retired at age 36. |
7 |
36 |
Continued as Citizen (Corporate). |
7 |
39 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
8 |
39 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
8 |
42 |
Derrick Caldwell come into conflict with a splinter group Derrick Caldwell's own religion which maintains Derrick Caldwell's version is the wrong one. Gain 2 Rivals. |
9 |
42 |
Aging Crisis. Owe 30,000 for medical bills. |
9 |
42 |
Retired. |
9 |
43 |
Encounter a Psionic institute. |
9 |
43 |
Tested for psionic powers |
10 |
46 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
49 |
Gained a contact. |
11 |
50 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
54 |
Birth or Death involving a family member or close friend. |
12 |
54 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
56 |
Gained a contact. |
13 |
58 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
61 |
A new romantic starts. Gain an Ally. |
14 |
62 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
64 |
Injured. |
15 |
66 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
67 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
70 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
74 |
A new romantic starts. Gain an Ally. |
17 |
74 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
77 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
18 |
78 |
Aging Crisis. Owe 20,000 for medical bills. |
18 |
80 |
Gained a contact. |
19 |
82 |
Aging Crisis. Owe 40,000 for medical bills. |