Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Free Trader (Merchant). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
21 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
1 |
22 |
Promoted to Drifter (Barbarian) rank 1. |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
24 |
Don Stewart run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
24 |
Became a Army (Cavalry) with the new title Private. |
3 |
25 |
Joined commanding officer is engaged in some illegal activity, such as weapon smuggling. Gain an Ally. |
4 |
25 |
Failed to qualify for Physician (Scholar). |
4 |
25 |
Submitted to the draft. |
4 |
25 |
Became a Navy (Line/Crew) with the new title Crewman. |
4 |
29 |
A new romantic starts. Gain an Ally. |
4 |
29 |
Attempt at commissioned failed. |
5 |
29 |
Attempted to change assignments. |
5 |
29 |
Failed to qualify for Flight (Navy). |
5 |
29 |
Continued as Navy (Line/Crew). |
5 |
31 |
Don Stewart is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
6 |
31 |
Became a Citizen (Corporate). |
6 |
33 |
Don Stewart is rewarded for Don Stewart's diligence or cunning. |
7 |
35 |
Continued as Citizen (Corporate). |
7 |
38 |
Moved to a new world. |
8 |
39 |
Continued as Citizen (Corporate). |
8 |
40 |
A revolution, attack or other unusual event throws Don Stewart's life into chaos, forcing Don Stewart to leave the planet. |
9 |
40 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
9 |
43 |
Don Stewart is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
10 |
44 |
Continued as Believer (Mainstream Believer). |
10 |
45 |
Don Stewart is sent to a new community or parish to preach The Word among the poor. |
11 |
48 |
Continued as Believer (Mainstream Believer). |
11 |
51 |
Don Stewart accepted an offer of inducements to betray Don Stewart's faith. Gain 540,000 in cash. |
12 |
52 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
52 |
Retired at age 52. |
12 |
52 |
Retired. |
12 |
55 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
56 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
59 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
60 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
61 |
Moved to a new world. |
15 |
64 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
68 |
Gained a contact. |
16 |
68 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
71 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
72 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
73 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
76 |
Aging Crisis. Owe 30,000 for medical bills. |
18 |
80 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
19 |
80 |
Aging Crisis. Owe 50,000 for medical bills. |
19 |
81 |
Moved to a new world. |
20 |
84 |
Aging Crisis. Owe 30,000 for medical bills. |