Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
20 |
When dealing with an alien race, Ed Porter botch an opportunity to gather extra intelligence about them. |
1 |
20 |
Psychologically damaged by Ed Porter's time in the scouts. |
2 |
22 |
Continued as Scout (Surveyor). |
2 |
24 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Switched to Scout (Explorer) with previous rank. |
3 |
27 |
When dealing with an alien race, Ed Porter have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
3 |
30 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
4 |
30 |
Continued as Scout (Explorer). |
4 |
32 |
Ed Porter survey an alien world. |
4 |
34 |
Promoted to Scout (Explorer) rank 2. |
5 |
34 |
Continued as Scout (Explorer). |
5 |
35 |
Serve as the courier for an important message from the Imperium. |
6 |
38 |
Continued as Scout (Explorer). |
6 |
39 |
Gained a contact. |
6 |
42 |
Promoted to Scout (Explorer) rank 3 with the new title Senior Scout. |
7 |
42 |
Continued as Scout (Explorer). |
7 |
45 |
Ed Porter's ship is ambushed by enemy vessels. Attempted to run but caught and ship is destroyed. |
7 |
46 |
Promoted to Scout (Explorer) rank 4. |
8 |
46 |
Entered Merchant Academy with the Shipboard curriculum. |
8 |
50 |
Spent the college years partying. |
8 |
50 |
Graduated. |
9 |
50 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
9 |
50 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
9 |
54 |
Embroiled in legal trouble. |
10 |
54 |
Continued as Merchant (Merchant Marine). |
10 |
57 |
Embroiled in legal trouble. |
10 |
58 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
11 |
58 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
58 |
Retired at age 58. |
11 |
58 |
Continued as Merchant (Merchant Marine). |
11 |
60 |
Make an unexpected connection outside Ed Porter's normal circles. Gain a Contact. |
11 |
62 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
12 |
62 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
62 |
Continued as Merchant (Merchant Marine). |
12 |
64 |
Befriend a useful ally in one sphere. Gain an Ally. |
12 |
66 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
13 |
66 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
66 |
Continued as Merchant (Merchant Marine). |
13 |
69 |
Make an unexpected connection outside Ed Porter's normal circles. Gain a Contact. |
13 |
70 |
Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer. |
14 |
70 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
70 |
Continued as Merchant (Merchant Marine). |
14 |
72 |
Imperial trade restrictions force Ed Porter out of business. |
15 |
72 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
72 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
15 |
74 |
Ed Porter accepted an offer of inducements to betray Ed Porter's faith. Gain 750,000 in cash. |
15 |
76 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
16 |
76 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
76 |
Retired. |
16 |
79 |
Gained a contact. |
17 |
80 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
82 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
18 |
84 |
Aging Crisis. Owe 20,000 for medical bills. |