Retired Scout Edmund Carr  

Species Age Sex Str Dex End Int Edu SocUPP
Answerin 84 M 1 (-2) 1 (-2) 1 (-2) 4 (-1) 9 (1) 1 (-2)111491
Short, Vitiligo patches
 
Skills
Admin 0
Animals (Training) 1
Animals (Veterinary) 1
Carouse 0
Electronics 0
Flyer (Rotor) 1
Gun Combat (Energy) 1
Jack-of-All-Trades 1
Mechanic 1
Medic 0
Melee 0
Pilot (Small Craft) 1
Recon 1
Seafarer 0
Stealth 0
Streetwise 2
Survival 2
Vacc Suit 2
CareerAssignmentTitleRankTerms
Drifter Barbarian 13
Agent Law Enforcement Corporal12
Scout Explorer Scout24
Drifter Scavenger 12
Believer Missionary/Humanitarian Junior Project Worker01
Retired 06
 
Name Type Affinity Enmity Power Influence Species
Mercedes Daniels Contact 2 1 1 1 Darmine (F/42)
Mercedes Daniels gains in power.
Gay Willis Rival 1 1 1 3 Answerin (F/31)
Elisa Quaman Enemy 0 4 0 0 Answerin (F/19)
Ona Long Ally 0 0 0 3 Answerin (F/32)
Sergio Weston Ally 2 0 5 4 Sydite (M/39)
Sergio Weston’s relationships have begun to affect the character.
Annabelle Fitzsimons Contact 3 1 0 0 Answerin (F/15)
 
Term Age History
1 18 Became a Drifter (Barbarian).
1 22 Attacked by enemies and injured.
1 22 Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
1 22 Gain Enemy if Edmund Carr don't already have one.
1 22 Promoted to Drifter (Barbarian) rank 1.
2 22 Continued as Drifter (Barbarian).
2 26 Attacked by enemies and injured.
2 26 Lost eye or limb. Owe 5,000 for medical bills.
2 26 Gain Enemy if Edmund Carr don't already have one.
3 26 Continued as Drifter (Barbarian).
3 28 Survived a risky adventure but gained nothing.
3 30 Forced to muster out.
4 30 Failed to qualify for Law Enforcement (Agent).
4 30 Submitted to the draft.
4 30 Became a Agent (Law Enforcement) with the new title Rookie.
4 33 Befriended by a senior agent.
4 34 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
5 34 Continued as Agent (Law Enforcement).
5 35 Lightly injured, no permanent damage. Fully recovered.
6 35 Became a Scout (Explorer).
6 38 When dealing with an alien race, Edmund Carr botch an opportunity to gather extra intelligence about them.
6 38 Edmund Carr have no idea what happened to Edmund Carr – they found Edmund Carr's ship drifting on the fringes of friendly space.
6 39 Promoted to Scout (Explorer) rank 1 with the new title Scout.
7 39 Continued as Scout (Explorer).
7 42 Gained a contact.
8 43 Continued as Scout (Explorer).
8 47 Edmund Carr's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact.
8 47 Promoted to Scout (Explorer) rank 2.
9 47 Continued as Scout (Explorer).
9 48 Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
10 48 Failed to qualify for Worker (Citizen).
10 48 Switched to Drifter (Scavenger).
10 49 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
10 52 Promoted to Drifter (Scavenger) rank 1.
11 52 Aging Crisis. Owe 50,000 for medical bills.
11 52 Retired at age 52.
11 52 Continued as Drifter (Scavenger).
11 56 Suffer from a life-threatening illness.
12 56 Aging Crisis. Owe 40,000 for medical bills.
12 56 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
12 60 Edmund Carr aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
13 60 Aging Crisis. Owe 10,000 for medical bills.
13 60 Retired.
13 63 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
14 64 Aging Crisis. Owe 40,000 for medical bills.
14 67 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
15 68 Aging Crisis. Owe 10,000 for medical bills.
15 70 A romantic relationship ends badly. Gain a Rival or Enemy.
16 72 Aging Crisis. Owe 10,000 for medical bills.
16 75 Betrayal. Convert an Ally into a Rival or Enemy.
17 76 Aging Crisis. Owe 60,000 for medical bills.
17 78 Moved to a new world.
18 80 Aging Crisis. Owe 60,000 for medical bills.
18 81 Betrayal. Convert an Ally into a Rival or Enemy.
19 84 Aging Crisis. Owe 20,000 for medical bills.
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