Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
21 |
Advanced training in a specialist field. |
1 |
22 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Corporate Agent). |
2 |
26 |
An investigation takes on a dangerous turn. |
2 |
26 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |
3 |
26 |
Continued as Agent (Corporate Agent). |
3 |
30 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
4 |
30 |
Became a Rogue (Thief). |
4 |
33 |
Crime pays off. Gain victim as Enemy. |
4 |
34 |
Promoted to Rogue (Thief) rank 1. |
5 |
34 |
Continued as Rogue (Thief). |
5 |
35 |
Elder Murray commit a legendary crime. |
5 |
38 |
Promoted to Rogue (Thief) rank 2. |
6 |
38 |
Continued as Rogue (Thief). |
6 |
40 |
Gained a contact. |
6 |
42 |
Promoted to Rogue (Thief) rank 3. |
7 |
42 |
Attempted to change assignments. |
7 |
42 |
Failed to qualify for Pirate (Rogue). |
7 |
42 |
Continued as Rogue (Thief). |
7 |
44 |
A police detective or rival criminal forces Elder Murray to flee and vows to hunt Elder Murray down. Gain an Enemy. |
8 |
44 |
Became a Merchant (Free Trader). |
8 |
46 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
9 |
46 |
Failed to qualify for Colonist (Citizen). |
9 |
46 |
Submitted to the draft. |
9 |
46 |
Became a Scout (Surveyor). |
9 |
47 |
Elder Murray's ship is damaged, and Elder Murray have to hitch-hike Elder Murray's way back across the stars to the nearest scout base. |
9 |
47 |
Gain 3 Contacts. Gain 1 Enemies. |
10 |
47 |
Became a Drifter (Scavenger). |
10 |
51 |
Promoted to Drifter (Scavenger) rank 1. |
11 |
51 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
51 |
Retired at age 51. |
11 |
51 |
Continued as Drifter (Scavenger). |
11 |
52 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
12 |
52 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
52 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
12 |
53 |
Opponents of Elder Murray's belief system ambush Elder Murray. |
12 |
53 |
Scarred. Owe 5,000 for medical bills. |
13 |
53 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
53 |
Retired. |
13 |
57 |
A new romantic starts. Gain an Ally. |
14 |
57 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
58 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
61 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
65 |
Gained a contact. |
16 |
65 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
69 |
Moved to a new world. |
17 |
69 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
72 |
Gained a contact. |
18 |
73 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
77 |
Moved to a new world. |
19 |
77 |
Aging Crisis. Owe 60,000 for medical bills. |
19 |
81 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
20 |
81 |
Aging Crisis. Owe 60,000 for medical bills. |