Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Merchant Academy. |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Courier). |
1 |
20 |
Perform an exemplary service for the scouts. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Scout (Explorer) with previous rank. |
2 |
23 |
Ellis Fowler survey an alien world. |
3 |
26 |
Continued as Scout (Explorer). |
3 |
28 |
Perform an exemplary service for the scouts. |
3 |
30 |
Forced to muster out. |
4 |
30 |
Failed to qualify for Worker (Citizen). |
4 |
30 |
Became a Drifter (Wanderer). |
4 |
34 |
Severely injured. Owe 20,000 for medical bills. |
5 |
34 |
Failed to qualify for Explorer (Scout). |
5 |
34 |
Continued as Drifter (Wanderer). |
5 |
38 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
38 |
Voluntarily left Wanderer |
6 |
38 |
Became a Scholar (Scientist). |
6 |
41 |
Make a breakthrough in Ellis Fowler's field. |
6 |
42 |
Promoted to Scholar (Scientist) rank 1. |
7 |
42 |
Attempted to change assignments. |
7 |
42 |
Failed to qualify for Physician (Scholar). |
7 |
42 |
Continued as Scholar (Scientist). |
7 |
43 |
Assigned to work on a secret project for a patron or organisation. |
7 |
46 |
Promoted to Scholar (Scientist) rank 2. |
8 |
46 |
Continued as Scholar (Scientist). |
8 |
50 |
Good fortune |
8 |
50 |
Promoted to Scholar (Scientist) rank 3. |
9 |
50 |
Attempted to change assignments. |
9 |
50 |
Failed to qualify for Field Researcher (Scholar). |
9 |
50 |
Continued as Scholar (Scientist). |
9 |
51 |
Moved to a new world. |
9 |
54 |
Promoted to Scholar (Scientist) rank 4. |
10 |
54 |
Continued as Scholar (Scientist). |
10 |
58 |
Make a breakthrough in Ellis Fowler's field. |
10 |
58 |
Promoted to Scholar (Scientist) rank 5. |
11 |
58 |
Continued as Scholar (Scientist). |
11 |
60 |
A disaster leaves several injured, and others blame Ellis Fowler, forcing Ellis Fowler to leave Ellis Fowler's career. Gain a Rival. |
11 |
60 |
Injured. Fully recovered. |
12 |
60 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
60 |
Retired at age 60. |
12 |
60 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
12 |
62 |
Ellis Fowler is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
13 |
64 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
64 |
Continued as Believer (Missionary/Humanitarian). |
13 |
68 |
Ellis Fowler secretly provide religious rites for a dying leader or noble, although they do not share Ellis Fowler's faith. Gain an Ally in the family and a Rival who disagrees with Ellis Fowler's choice. |
13 |
68 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
14 |
68 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
68 |
Continued as Believer (Missionary/Humanitarian). |
14 |
71 |
Ellis Fowler is sent to a new community or parish to preach The Word among the poor. |
15 |
72 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
72 |
Continued as Believer (Missionary/Humanitarian). |
15 |
76 |
Ellis Fowler come into conflict with a splinter group Ellis Fowler's own religion which maintains Ellis Fowler's version is the wrong one. Gain 3 Rivals. |
15 |
76 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
16 |
76 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
76 |
Continued as Believer (Missionary/Humanitarian). |
16 |
77 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
16 |
80 |
Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader. |
17 |
80 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
80 |
Voluntarily left Missionary/Humanitarian |
17 |
80 |
Retired. |
17 |
84 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
18 |
84 |
Aging Crisis. Owe 10,000 for medical bills. |