Retired Special Agent Elmo Kuhn  

Species Age Sex Str Dex End Int Edu SocUPP
Florian 84 M 1 (-2) 1 (-2) 1 (-2) 10 (1) 5 (-1) 2 (-2)111A52
Focused
 
Skills
Admin 0
Athletics (Dexterity) 1
Broker 0
Deception 2
Drive 0
Electronics 0
Flyer 0
Gambler 1
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Investigate 3
Mechanic 1
Persuade 1
Profession (Hostile Environment) 0
Recon 1
Steward 0
Streetwise 2
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Free Trader 11
Agent Intelligence Special Agent45
Drifter Scavenger 01
Merchant Merchant Marine Senior Crewman12
Retired 08
 
Name Type Affinity Enmity Power Influence Species
Esekiy Wailaorlel Contact 3 1 0 0 Aslan (F/39)
Sherri Mcarthy Contact 0 1 1 2 Geonee (F/92)
Izetta Lambert Ally 2 0 1 3 Florian (F/30)
Zuengtsoerz Anknueksakh Kaghroegnenkfi Enemy 0 3 1 1 Vargr, Imperium (M/29)
Zuengtsoerz Anknueksakh Kaghroegnenkfi is in desperate trouble and could use the character’s help.
Zuengtsoerz Anknueksakh Kaghroegnenkfi gains in influence.
Ted Robson Ally 2 0 2 3 Florian (M/27)
Claud Kennedy Contact 2 1 3 1 Florian (M/54)
Porter Robertson Ally 1 0 0 0 Florian (M/10)
Dominic Atkins Contact 1 0 1 3 Florian (M/17)
Dominic Atkins is found or reported dead.
 
Term Age History
1 18 Became a Merchant (Free Trader).
1 22 Promoted to Merchant (Free Trader) rank 1.
2 22 Voluntarily left Free Trader
2 22 Became a Agent (Intelligence).
2 23 Established a network of contacts. Gain 2 contacts.
2 26 Promoted to Agent (Intelligence) rank 1 with the new title Agent.
3 26 Continued as Agent (Intelligence).
3 29 A new romantic starts. Gain an Ally.
3 30 Promoted to Agent (Intelligence) rank 2 with the new title Field Agent.
4 30 Continued as Agent (Intelligence).
4 34 Befriended by a senior agent.
4 34 Promoted to Agent (Intelligence) rank 3.
5 34 Continued as Agent (Intelligence).
5 37 Amnesia.
5 38 Promoted to Agent (Intelligence) rank 4 with the new title Special Agent.
6 38 Continued as Agent (Intelligence).
6 39 Accepted a deal with criminal or other figure under investigation.
7 39 Failed to qualify for Corporate (Citizen).
7 39 Became a Drifter (Scavenger).
8 43 Voluntarily left Scavenger
8 43 Switched to Merchant (Merchant Marine) with the new title Crewman.
8 46 Refuse to smuggle illegal items onto a planet. Gain an Enemy.
8 47 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
9 47 Continued as Merchant (Merchant Marine).
9 49 A series of bad deals and decisions force Elmo Kuhn into bankruptcy. Elmo Kuhn salvages what Elmo Kuhn can.
10 49 Aging Crisis. Owe 60,000 for medical bills.
10 49 Retired at age 49.
10 49 Retired.
10 53 Moved to a new world.
11 53 Aging Crisis. Owe 60,000 for medical bills.
11 54 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
12 57 Aging Crisis. Owe 40,000 for medical bills.
12 59 Gained a contact.
13 61 Aging Crisis. Owe 20,000 for medical bills.
13 63 Moved to a new world.
14 65 Aging Crisis. Owe 40,000 for medical bills.
14 69 Victim of a crime.
15 69 Aging Crisis. Owe 40,000 for medical bills.
15 73 Betrayal. Convert an Ally into a Rival or Enemy.
16 73 Aging Crisis. Owe 20,000 for medical bills.
16 75 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
17 77 Aging Crisis. Owe 10,000 for medical bills.
17 79 Gained a contact.
18 81 Aging Crisis. Owe 60,000 for medical bills.
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