Retired Minister Emil Freeman  

Species Age Sex Str Dex End Int Edu SocUPP
Dynchia 84 M 1 (-2) 1 (-2) 1 (-2) 6 (0) 5 (-1) 4 (-1)111654
Guarded, Serious, Cautious
 
Skills
Admin 1
Advocate 1
Animals 0
Art (Presentation/Holography) 1
Diplomat 2
Drive 0
Electronics (Comms) 1
Electronics (Computers) 1
Explosives 1
Gambler 1
Gun Combat (Archaic) 2
Investigate 1
Language (Vilani (1st Imperium)) 1
Leadership 3
Melee (Blade) 1
Melee (Fencing) 1
Melee (Grapple) 1
Persuade 3
Profession (Worker/Religion) 1
Stealth 0
Survival 0
CareerAssignmentTitleRankTerms
Noble Administrator Minister68
Drifter Wanderer 01
Believer Holy Warrior Combat Leader24
Retired 05
 
Name Type Affinity Enmity Power Influence Species
Mildred Sanchez Rival 1 1 0 0 Luriani (F/57)
Wellington Welch Enemy 0 2 1 0 Sydite (M/29)
Luis Carpenter Rival 2 1 6 1 Answerin (M/34)
Myron Gray Rival 2 0 1 0 Answerin (M/23)
Felix Nelson Rival 1 2 1 0 Ziadd (M/26)
Cindy Stoker Rival 2 1 0 1 Zaris (F/25)
Relationship becomes more moderate.
 
Term Age History
1 18 Became a Noble (Administrator) with the new title Assistant.
1 20 Become deeply involved in politics on Emil Freeman's world of residence, becoming a player in the political intrigues of government. Gain a Rival.
1 22 Promoted to Noble (Administrator) rank 1 with the new title Clerk.
2 22 Continued as Noble (Administrator).
2 23 Emil Freeman reign is acclaimed by all as being fair and wise – or in the case of a dilettante, Emil Freeman sponge off Emil Freeman's family’s wealth a while longer. Gain either a jealous relative or an unhappy subject as an Enemy.
2 26 Promoted to Noble (Administrator) rank 2 with the new title Supervisor.
3 26 Continued as Noble (Administrator).
3 29 A disaster or war strikes.
3 29 Injured. Fully recovered. Owe 1,250 for medical bills.
4 29 Failed to qualify for Explorer (Scout).
4 29 Became a Drifter (Wanderer).
4 31 Emil Freeman run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
5 31 Returned to Noble (Administrator).
5 32 Gained a contact.
5 35 Promoted to Noble (Administrator) rank 3 with the new title Manager.
6 35 Continued as Noble (Administrator).
6 36 Emil Freeman efforts do not go unnoticed by the Imperium.
6 39 Forced to continue current assignment.
6 39 Promoted to Noble (Administrator) rank 4 with the new title Chief.
7 39 Continued as Noble (Administrator).
7 42 Emil Freeman efforts do not go unnoticed by the Imperium.
7 43 Promoted to Noble (Administrator) rank 5 with the new title Director.
8 43 Continued as Noble (Administrator).
8 44 Inherit a gift from a rich relative.
8 47 Promoted to Noble (Administrator) rank 6 with the new title Minister.
9 47 Aging Crisis. Owe 40,000 for medical bills.
9 47 Retired at age 47.
9 47 Continued as Noble (Administrator).
9 51 Become deeply involved in politics on Emil Freeman's world of residence, becoming a player in the political intrigues of government. Gain a Rival.
9 51 Forced to muster out.
10 51 Aging Crisis. Owe 30,000 for medical bills.
10 51 Became a Believer (Holy Warrior) with the new title Hopeful.
10 53 Emil Freeman retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
10 55 Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter.
11 55 Aging Crisis. Owe 60,000 for medical bills.
11 55 Continued as Believer (Holy Warrior).
11 57 Emil Freeman faith is shaken.
12 59 Aging Crisis. Owe 50,000 for medical bills.
12 59 Continued as Believer (Holy Warrior).
12 62 A notable academic consults with Emil Freeman about a publication or documentary he is working on. Gain a Contact in academia.
12 63 Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader.
13 63 Aging Crisis. Owe 20,000 for medical bills.
13 63 Continued as Believer (Holy Warrior).
13 64 Emil Freeman come into conflict with a splinter group Emil Freeman's own religion which maintains Emil Freeman's version is the wrong one. Gain 2 Rivals.
14 64 Aging Crisis. Owe 20,000 for medical bills.
14 64 Retired.
14 65 Moved to a new world.
15 68 Aging Crisis. Owe 40,000 for medical bills.
15 69 Betrayal. Convert an Ally into a Rival or Enemy.
16 72 Aging Crisis. Owe 30,000 for medical bills.
16 74 Betrayal. Convert an Ally into a Rival or Enemy.
17 76 Aging Crisis. Owe 30,000 for medical bills.
17 78 Severely injured. Fully recovered. Owe 20,000 for medical bills.
18 80 Aging Crisis. Owe 10,000 for medical bills.
18 83 Good fortune.
19 84 Aging Crisis. Owe 40,000 for medical bills.
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