Retired Able Spacehand Emmit McGuire  

Species Age Sex Str Dex End Int Edu SocUPP
Tezcat 84 M 1 (-2) 1 (-2) 1 (-2) 5 (-1) 7 (0) 4 (-1)111574
Refreshed, Sparkling teeth, Flirty
 
Skills
Athletics (Dexterity) 1
Athletics (Strength) 1
Drive 0
Electronics 0
Flyer 0
Gun Combat (Energy) 1
Gunner (Capital) 1
Investigate 0
Language (Floriani (Florian League)) 1
Mechanic 2
Melee 0
Profession (Spacer/Belter) 1
Profession (Worker/Hydroponics) 1
Profession (Sports/Racquet Sports) 1
Recon 1
Stealth 1
Streetwise 3
Vacc Suit 1
CareerAssignmentTitleRankTerms
Agent Law Enforcement Rookie01
Navy Line/Crew Able Spacehand11
Army Cavalry Private01
Drifter Wanderer 23
Merchant Broker 01
Drifter Scavenger 34
Retired 07
 
Name Type Affinity Enmity Power Influence Species
Jimmie Beckham Rival 2 3 5 1 Tezcat (M/61)
Norbert Candy Contact 0 0 1 4 Luriani (M/81)
Norbert Candy gains in influence.
 
Term Age History
1 18 Became a Agent (Law Enforcement) with the new title Rookie.
1 20 Hard times caused by a lack of interstellar trade costs Emmit McGuire's job.
2 20 Became a Navy (Line/Crew) with the new title Crewman.
2 23 Gained a contact.
2 24 Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand.
3 24 Voluntarily left Line/Crew
3 24 Failed to qualify for Corporate (Citizen).
3 24 Submitted to the draft.
3 24 Became a Army (Cavalry) with the new title Private.
3 28 Emmit McGuire is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival.
4 28 Failed to qualify for Field Researcher (Scholar).
4 28 Became a Drifter (Wanderer).
4 30 Encounter a Psionic institute.
4 32 Promoted to Drifter (Wanderer) rank 1.
5 32 Continued as Drifter (Wanderer).
5 36 Attacked by enemies and injured.
5 36 Severely injured. Owe 10,000 for medical bills.
5 36 Gain Enemy if Emmit McGuire don't already have one.
5 36 Promoted to Drifter (Wanderer) rank 2.
6 36 Continued as Drifter (Wanderer).
6 38 Betrayed by a friend. One of Emmit McGuire's Contacts or Allies betrays Emmit McGuire, ending Emmit McGuire's career. That Contact or Ally becomes a Rival or Enemy.
7 38 Became a Merchant (Broker).
7 40 Injured. Fully recovered. Owe 2,500 for medical bills.
8 40 Switched to Drifter (Scavenger).
8 43 Find Ancient Technology.
8 44 Promoted to Drifter (Scavenger) rank 1.
9 44 Aging Crisis. Owe 40,000 for medical bills.
9 44 Retired at age 44.
9 44 Continued as Drifter (Scavenger).
9 46 Attacked by enemies that Emmit McGuire easily defeat.
9 46 Gain Enemy if Emmit McGuire don't already have one.
9 48 Promoted to Drifter (Scavenger) rank 2.
10 48 Aging Crisis. Owe 50,000 for medical bills.
10 48 Continued as Drifter (Scavenger).
10 52 Find valuable salvage.
10 52 Promoted to Drifter (Scavenger) rank 3.
11 52 Aging Crisis. Owe 60,000 for medical bills.
11 52 Continued as Drifter (Scavenger).
11 55 Nearly killed. Owe 45,000 for medical bills.
12 55 Aging Crisis. Owe 30,000 for medical bills.
12 55 Retired.
12 58 Accused of a crime.
13 59 Aging Crisis. Owe 20,000 for medical bills.
13 60 Gained a contact.
14 63 Aging Crisis. Owe 10,000 for medical bills.
14 67 A romantic relationship ends badly. Gain a Rival or Enemy.
15 67 Aging Crisis. Owe 30,000 for medical bills.
15 70 Accused of a crime.
16 71 Aging Crisis. Owe 50,000 for medical bills.
16 73 Birth or Death involving a family member or close friend.
17 75 Aging Crisis. Owe 40,000 for medical bills.
17 79 A romantic relationship ends badly. Gain a Rival or Enemy.
18 79 Aging Crisis. Owe 50,000 for medical bills.
18 80 Birth or Death involving a family member or close friend.
19 83 Aging Crisis. Owe 50,000 for medical bills.
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