Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
21 |
Moved to a new world. |
2 |
22 |
Continued as Scout (Surveyor). |
2 |
26 |
Emmitt Heard spend a great deal of time on the fringes of Charted Space. |
2 |
26 |
Gain a contact in an alien race. |
3 |
26 |
Voluntarily left Surveyor |
3 |
26 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
27 |
Befriended by a senior agent. |
3 |
30 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
4 |
30 |
Continued as Agent (Law Enforcement). |
4 |
34 |
Established a network of contacts. Gain 2 contacts. |
4 |
34 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
5 |
34 |
Continued as Agent (Law Enforcement). |
5 |
35 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
5 |
38 |
Promoted to Agent (Law Enforcement) rank 3 with the new title Detective. |
6 |
38 |
Continued as Agent (Law Enforcement). |
6 |
41 |
Emmitt Heard went above and beyond the call of duty. |
6 |
42 |
Promoted to Agent (Law Enforcement) rank 4 with the new title Lieutenant. |
7 |
42 |
Continued as Agent (Law Enforcement). |
7 |
46 |
Rewarded for a successful mission. |
7 |
46 |
Forced to muster out. |
8 |
46 |
Became a Entertainer (Artist). |
8 |
50 |
Go on a tour of the sector, visiting several worlds. Gain 3 Contacts. |
9 |
50 |
Continued as Entertainer (Artist). |
9 |
52 |
Gain a patron in the arts. Gain an Ally |
9 |
54 |
Promoted to Entertainer (Artist) rank 1. |
10 |
54 |
Voluntarily left Artist |
10 |
54 |
Failed to qualify for Merchant Marine (Merchant). |
10 |
54 |
Became a Drifter (Scavenger). |
11 |
58 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
58 |
Retired at age 58. |
11 |
58 |
Continued as Drifter (Scavenger). |
11 |
62 |
Suffer from a life-threatening illness. |
12 |
62 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
62 |
Retired. |
12 |
66 |
Moved to a new world. |
13 |
66 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
70 |
A new romantic starts. Gain an Ally. |
14 |
70 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
74 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
74 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
78 |
Good fortune. |
16 |
78 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
79 |
Gained a contact. |
17 |
82 |
Aging Crisis. Owe 10,000 for medical bills. |