Term |
Age |
History |
---|
1 |
18 |
Entered University. |
1 |
20 |
Spent the college years partying. |
1 |
20 |
Dropped out of university. |
2 |
20 |
Became a Marine (Star Marine) with the new title Marine. |
2 |
21 |
Assigned to an assault on an enemy fortress. |
2 |
21 |
Injured |
3 |
24 |
Continued as Marine (Star Marine). |
3 |
25 |
A mission goes disastrously wrong due to Ernest Peck's commander’s error or incompetence, but Ernest Peck survive. |
3 |
25 |
Report commander and gain an Enemy. |
3 |
28 |
Promoted to Marine (Star Marine) rank 1 with the new title Lance Corporal. |
4 |
28 |
Continued as Marine (Star Marine). |
4 |
30 |
Ernest Peck is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
5 |
30 |
Failed to qualify for Law Enforcement (Agent). |
5 |
30 |
Submitted to the draft. |
5 |
30 |
Became a Scout (Surveyor). |
5 |
33 |
Lightly injured, no permanent damage. Fully recovered. |
6 |
33 |
Failed to qualify for Pirate (Rogue). |
6 |
33 |
Became a Drifter (Barbarian). |
6 |
34 |
Suffer from a life-threatening illness. |
7 |
34 |
Became a Entertainer (Journalist). |
7 |
35 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
8 |
38 |
Aging Crisis. Owe 60,000 for medical bills. |
8 |
38 |
Retired at age 38. |
8 |
38 |
Continued as Entertainer (Journalist). |
8 |
39 |
An investigation, tour, project or expedition goes wrong, stranding Ernest Peck far from home. |
9 |
39 |
Aging Crisis. Owe 40,000 for medical bills. |
9 |
39 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
40 |
Ernest Peck aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
10 |
40 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
40 |
Retired. |
10 |
44 |
Birth or Death involving a family member or close friend. |
11 |
47 |
A new romantic starts. Gain an Ally. |
12 |
48 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
51 |
Gained a contact. |
13 |
52 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
55 |
Moved to a new world. |
14 |
56 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
59 |
Gained a contact. |
15 |
60 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
64 |
Gained a contact. |
16 |
64 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
65 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
68 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
69 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
72 |
Aging Crisis. Owe 60,000 for medical bills. |
18 |
73 |
Moved to a new world. |
19 |
76 |
Aging Crisis. Owe 60,000 for medical bills. |
19 |
78 |
Birth or Death involving a family member or close friend. |
20 |
80 |
Aging Crisis. Owe 10,000 for medical bills. |
20 |
82 |
Accused of a crime. |
21 |
84 |
Aging Crisis. Owe 60,000 for medical bills. |