Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
20 |
Find valuable salvage. |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
24 |
A new romantic starts. Gain an Ally. |
2 |
26 |
Promoted to Drifter (Barbarian) rank 1. |
3 |
26 |
Continued as Drifter (Barbarian). |
3 |
28 |
Nearly killed. Fully recovered. Owe 40,000 for medical bills. |
4 |
28 |
Failed to qualify for Worker (Citizen). |
4 |
28 |
Continued as Drifter (Barbarian). |
4 |
30 |
Nearly killed. Fully recovered. Owe 15,000 for medical bills. |
5 |
30 |
Failed to qualify for Merchant Marine (Merchant). |
5 |
30 |
Switched to Drifter (Wanderer). |
5 |
34 |
Nearly killed. Fully recovered. Owe 15,000 for medical bills. |
6 |
34 |
Failed to qualify for Scientist (Scholar). |
6 |
34 |
Continued as Drifter (Wanderer). |
6 |
37 |
Betrayed by a friend. One of Ernie Hudson's Contacts or Allies betrays Ernie Hudson, ending Ernie Hudson's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
37 |
Failed to qualify for Free Trader (Merchant). |
7 |
37 |
Submitted to the draft. |
7 |
37 |
Became a Agent (Law Enforcement) with the new title Rookie. |
7 |
40 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
8 |
40 |
Failed to qualify for Free Trader (Merchant). |
8 |
40 |
Returned to Drifter (Barbarian). |
8 |
41 |
Amnesia. |
8 |
44 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
9 |
44 |
Continued as Drifter (Barbarian). |
9 |
47 |
Ernie Hudson run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
10 |
47 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
10 |
51 |
Accused of a crime |
10 |
51 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
11 |
51 |
Became a Prisoner (Fixer). |
11 |
55 |
Persecuted by a prison gang. |
12 |
55 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
55 |
Retired at age 55. |
12 |
55 |
Continued as Prisoner (Fixer). |
12 |
56 |
Persecuted by a prison gang. |
13 |
59 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
59 |
Switched to Prisoner (Inmate) with previous rank. |
13 |
61 |
Severely injured. Owe 20,000 for medical bills. |
14 |
63 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
63 |
Switched to Prisoner (Thug) with previous rank. |
14 |
67 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
15 |
67 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
67 |
Returned to Prisoner (Fixer). |
15 |
71 |
Vocational Training. |
15 |
71 |
Promoted to Prisoner (Fixer) rank 1. |
16 |
71 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
71 |
Returned to Prisoner (Thug). |
16 |
74 |
A guard takes a dislike to Ernie Hudson. |
17 |
75 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
75 |
Returned to Prisoner (Inmate). |
17 |
76 |
Nearly killed. Fully recovered. Owe 40,000 for medical bills. |
18 |
79 |
Aging Crisis. Owe 30,000 for medical bills. |
18 |
79 |
Returned to Prisoner (Fixer). |
18 |
80 |
Beaten by a prison gang. |
18 |
80 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
19 |
83 |
Aging Crisis. Owe 20,000 for medical bills. |