Retired Master Technician Ervin Clarke  

Species Age Sex Str Dex End Int Edu SocUPP
Darmine 84 M 1 (-2) 1 (-2) 1 (-2) 6 (0) 9 (1) 9 (1)111699
Freckle-dusted face
 
Skills
Advocate 1
Athletics 0
Broker 1
Carouse 1
Drive (Track) 1
Drive (Walker) 1
Engineer (Life Support) 1
Engineer (M-drive) 1
Flyer (Ornithopter) 1
Flyer (Wing) 2
Gambler 2
Gun Combat (Archaic) 1
Gun Combat (Slug) 1
Heavy Weapons 0
Jack-of-All-Trades 1
Mechanic 1
Melee (Fencing) 1
Melee (Striking) 1
Melee (Unarmed) 1
Persuade 0
Profession (Spacer/Crewmember) 1
Profession (Worker/Religion) 1
Science (Space Sciences) 0
Stealth 0
Streetwise 1
Survival 2
Tactics 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Marine Ground Assault Marine02
Citizen Worker Master Technician78
Merchant Broker 11
Believer Holy Warrior Hopeful03
Retired 02
 
Name Type Affinity Enmity Power Influence Species
Glover Rodriguez Ally 3 0 0 3 Darmine (M/21)
Isidore Sims Ally 2 0 2 4 Swanfeh (M/27)
 
Term Age History
1 18 Became a Marine (Ground Assault) with the new title Marine.
1 22 A mission goes wrong and Ervin Clarke is stranded behind enemy lines. Ejected from the service.
2 22 Became a Citizen (Worker).
2 24 Ervin Clarke is rewarded for Ervin Clarke's diligence or cunning.
2 26 Promoted to Citizen (Worker) rank 1.
3 26 Continued as Citizen (Worker).
3 27 Spent time maintaining and using heavy vehicles.
3 30 Promoted to Citizen (Worker) rank 2 with the new title Technician.
4 30 Continued as Citizen (Worker).
4 32 Ervin Clarke is rewarded for Ervin Clarke's diligence or cunning.
4 34 Promoted to Citizen (Worker) rank 3.
5 34 Continued as Citizen (Worker).
5 35 A new romantic starts. Gain an Ally.
5 38 Promoted to Citizen (Worker) rank 4 with the new title Craftsman.
6 38 Continued as Citizen (Worker).
6 42 Advanced training in a specialist field.
6 42 Promoted to Citizen (Worker) rank 5.
7 42 Continued as Citizen (Worker).
7 43 Ervin Clarke's business expands, Ervin Clarke's corporation grows, or the colony thrives.
7 46 Promoted to Citizen (Worker) rank 6 with the new title Master Technician.
8 46 Continued as Citizen (Worker).
8 47 Ervin Clarke is rewarded for Ervin Clarke's diligence or cunning.
8 50 Promoted to Citizen (Worker) rank 7.
9 50 Continued as Citizen (Worker).
9 53 Injured. Fully recovered.
9 54 Forced to muster out.
10 54 Failed to qualify for Explorer (Scout).
10 54 Submitted to the draft.
10 54 Returned to Marine (Ground Assault).
10 58 A mission goes wrong and Ervin Clarke is stranded behind enemy lines. Ejected from the service.
11 58 Became a Merchant (Broker).
11 62 A new romantic starts. Gain an Ally.
11 62 Promoted to Merchant (Broker) rank 1.
12 62 Aging Crisis. Owe 20,000 for medical bills.
12 62 Retired at age 62.
12 62 Voluntarily left Broker
12 62 Became a Believer (Holy Warrior) with the new title Hopeful.
12 63 Ervin Clarke faith is shaken.
13 66 Aging Crisis. Owe 20,000 for medical bills.
13 66 Continued as Believer (Holy Warrior).
13 67 Ervin Clarke faith is shaken.
14 70 Aging Crisis. Owe 10,000 for medical bills.
14 70 Continued as Believer (Holy Warrior).
14 73 Opponents of Ervin Clarke's belief system ambush Ervin Clarke.
14 73 Scarred. Fully recovered. Owe 10,000 for medical bills.
15 73 Aging Crisis. Owe 60,000 for medical bills.
15 73 Retired.
15 76 A romantic relationship ends badly. Gain a Rival or Enemy.
16 77 Aging Crisis. Owe 60,000 for medical bills.
16 80 Victim of a crime.
17 81 Aging Crisis. Owe 50,000 for medical bills.
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