Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Betrayed by a friend. One of Everett Wilson's Contacts or Allies betrays Everett Wilson, ending Everett Wilson's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
21 |
Became a Rogue (Pirate) with the new title Lackey. |
2 |
24 |
A job goes wrong, forcing Everett Wilson to flee off-planet. |
3 |
24 |
Became a Scout (Surveyor). |
3 |
28 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
4 |
28 |
Failed to qualify for Free Trader (Merchant). |
4 |
28 |
Switched to Drifter (Barbarian). |
4 |
32 |
Promoted to Drifter (Barbarian) rank 1. |
5 |
32 |
Continued as Drifter (Barbarian). |
5 |
33 |
Everett Wilson run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
33 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
37 |
Everett Wilson secretly provide religious rites for a dying leader or noble, although they do not share Everett Wilson's faith. Gain an Ally in the family and a Rival who disagrees with Everett Wilson's choice. |
6 |
37 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
7 |
37 |
Continued as Believer (Missionary/Humanitarian). |
7 |
40 |
Everett Wilson retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
8 |
41 |
Continued as Believer (Missionary/Humanitarian). |
8 |
45 |
Someone more charismatic but less devout than Everett Wilson has become Everett Wilson's superior. |
8 |
45 |
Forced to muster out. |
9 |
45 |
Returned to Drifter (Wanderer). |
9 |
48 |
Everett Wilson do not know what happened to Everett Wilson. There is a gap in Everett Wilson's memory. |
10 |
48 |
Returned to Believer (Missionary/Humanitarian). |
10 |
52 |
Opponents of Everett Wilson's belief system ambush Everett Wilson. |
10 |
52 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
11 |
52 |
Returned to Drifter (Barbarian). |
12 |
56 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
56 |
Retired at age 56. |
12 |
56 |
Continued as Drifter (Barbarian). |
12 |
57 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
13 |
57 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
57 |
Switched to Believer (Mainstream Believer) with the new title Lay Person. |
13 |
59 |
Birth or Death involving a family member or close friend. |
13 |
61 |
Forced to muster out. |
14 |
61 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
61 |
Retired. |
14 |
62 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
65 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
69 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
69 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
72 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
73 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
77 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
18 |
77 |
Aging Crisis. Owe 40,000 for medical bills. |
18 |
79 |
Good fortune. |
19 |
81 |
Aging Crisis. Owe 10,000 for medical bills. |