Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
21 |
Risk Fate Whitlock's fortune on a possibility lucrative deal and win. |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
26 |
Imperial trade restrictions force Fate Whitlock out of business. |
3 |
26 |
Became a Marine (Star Marine) with the new title Marine. |
3 |
29 |
A mission goes wrong and Fate Whitlock is stranded behind enemy lines. Ejected from the service. |
4 |
29 |
Became a Citizen (Colonist). |
4 |
33 |
Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
5 |
33 |
Became a Entertainer (Performer). |
5 |
34 |
Works is especially well received and popular, making Fate Whitlock a minor celebrity |
5 |
37 |
Promoted to Entertainer (Performer) rank 1. |
6 |
37 |
Continued as Entertainer (Performer). |
6 |
40 |
Fate Whitlock is forced out because of censorship or controversy. What truth did Fate Whitlock get too close to? |
6 |
41 |
Promoted to Entertainer (Performer) rank 2. |
7 |
41 |
Voluntarily left Performer |
7 |
41 |
Failed to qualify for Intelligence (Agent). |
7 |
41 |
Became a Drifter (Scavenger). |
7 |
44 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
8 |
45 |
Continued as Drifter (Scavenger). |
9 |
49 |
Continued as Drifter (Scavenger). |
9 |
52 |
Fate Whitlock run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
10 |
52 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
10 |
53 |
Fate Whitlock is sent to a new community or parish to preach The Word among the poor. |
11 |
56 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
56 |
Retired at age 56. |
11 |
56 |
Continued as Believer (Mainstream Believer). |
11 |
58 |
A new romantic starts. Gain an Ally. |
12 |
60 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
60 |
Voluntarily left Mainstream Believer |
12 |
60 |
Retired. |
12 |
64 |
Gained a contact. |
13 |
64 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
68 |
Gained a contact. |
14 |
68 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
71 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
72 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
76 |
A new romantic starts. Gain an Ally. |
16 |
76 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
77 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
17 |
80 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
81 |
Moved to a new world. |
18 |
84 |
Aging Crisis. Owe 40,000 for medical bills. |