Retired Gunnery Sergeant Fitzhugh Moore  

Species Age Sex Str Dex End Int Edu SocUPP
Tapazmal 84 M 1 (-2) 1 (-2) 1 (-2) 5 (-1) 4 (-1) 1 (-2)111541
Proper, Manipulative
 
Skills
Admin 0
Art (Creative) 0
Athletics 0
Carouse 1
Deception 0
Drive (Mole) 1
Electronics (Sensors) 1
Engineer (M-drive) 1
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Gunner 0
Heavy Weapons (Man Portable) 1
Jack-of-All-Trades 1
Leadership 4
Mechanic 2
Medic 2
Melee (Blade) 1
Melee (Grapple) 1
Melee (Striking) 1
Persuade 2
Pilot 0
Recon 2
Science (Space Sciences) 0
Streetwise 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Navy Flight Able Spacehand11
Army Infantry Lance Sergeant33
Army Cavalry Gunnery Sergeant54
Rogue Enforcer 01
Drifter Wanderer 01
Believer Missionary/Humanitarian Team Leader24
Retired 04
 
Name Type Affinity Enmity Power Influence Species
Vina McKinnon Ally 3 0 1 0 Tapazmal (F/81)
Vina McKinnon is actually an organisation such as a political movement or modest sized business.
Monroe Cheyne Ally 3 0 3 5 Tapazmal (M/30)
Monroe Cheyne has negatively life-changing event.
Elizebeth Barnett Ally 4 0 4 0 Tapazmal (F/41)
Relationship becomes more intense.
 
Term Age History
1 18 Became a Navy (Flight) with the new title Crewman.
1 19 Advanced training in a specialist field.
1 22 Promoted to Navy (Flight) rank 1 with the new title Able Spacehand.
2 22 Voluntarily left Flight
2 22 Failed to qualify for Ground Assault (Marine).
2 22 Submitted to the draft.
2 22 Became a Army (Infantry) with the new title Private.
2 26 Thrown into a brutal ground war
2 26 Injured. Fully recovered. Owe 1,250 for medical bills.
2 26 Promoted to Army (Infantry) rank 1 with the new title Lance Corporal.
3 26 Continued as Army (Infantry).
3 30 Commanding officer takes an interest in Fitzhugh Moore's career.
3 30 Promoted to Army (Infantry) rank 2 with the new title Corporal.
4 30 Continued as Army (Infantry).
4 33 Thrown into a brutal ground war
4 33 Lost eye or limb. Fully recovered.
4 34 Promoted to Army (Infantry) rank 3 with the new title Lance Sergeant.
5 34 Attempted to change assignments.
5 34 Switched to Army (Cavalry) with previous rank.
5 35 Given a special assignment or duty in Fitzhugh Moore's unit.
5 38 Forced to continue current assignment
5 38 Promoted to Army (Cavalry) rank 4 with the new title Sergeant.
6 38 Continued as Army (Cavalry).
6 41 Assigned to a planet with a hostile or wild environment.
6 42 Promoted to Army (Cavalry) rank 5 with the new title Gunnery Sergeant.
7 42 Continued as Army (Cavalry).
7 44 Thrown into a brutal ground war
8 46 Continued as Army (Cavalry).
8 50 Nearly killed. Fully recovered.
9 50 Became a Rogue (Enforcer).
9 54 Betrayed by a friend. One of Fitzhugh Moore's Contacts or Allies betrays Fitzhugh Moore, ending Fitzhugh Moore's career. That Contact or Ally becomes a Rival or Enemy.
10 54 Failed to qualify for Journalist (Entertainer).
10 54 Became a Drifter (Wanderer).
10 55 Suffer from a life-threatening illness.
11 55 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
11 56 Fitzhugh Moore is involved in good works in the community, gaining the respect of a large segment of society. Gain SOC +1 and an Ally.
11 59 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
12 59 Aging Crisis. Owe 20,000 for medical bills.
12 59 Retired at age 59.
12 59 Continued as Believer (Missionary/Humanitarian).
12 62 Fitzhugh Moore retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
13 63 Aging Crisis. Owe 60,000 for medical bills.
13 63 Continued as Believer (Missionary/Humanitarian).
13 64 A new romantic starts. Gain an Ally.
13 67 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
14 67 Aging Crisis. Owe 50,000 for medical bills.
14 67 Continued as Believer (Missionary/Humanitarian).
14 68 Fitzhugh Moore have been following false teachings!
15 68 Aging Crisis. Owe 20,000 for medical bills.
15 68 Retired.
15 70 A romantic relationship ends badly. Gain a Rival or Enemy.
16 72 Aging Crisis. Owe 30,000 for medical bills.
16 73 Moved to a new world.
17 76 Aging Crisis. Owe 20,000 for medical bills.
17 77 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
18 80 Aging Crisis. Owe 60,000 for medical bills.
18 84 Betrayal. Convert an Ally into a Rival or Enemy.
19 84 Aging Crisis. Owe 60,000 for medical bills.
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