Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
21 |
Fred Burns is rewarded for Fred Burns's diligence or cunning. |
1 |
22 |
Promoted to Citizen (Corporate) rank 1. |
2 |
22 |
Continued as Citizen (Corporate). |
2 |
26 |
Fred Burns learn something Fred Burns should not have – a corporate secret, a political scandal – which Fred Burns can profit from illegally. |
2 |
26 |
Gain a criminal contact. |
2 |
26 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
3 |
26 |
Continued as Citizen (Corporate). |
3 |
27 |
Spent time maintaining and using heavy vehicles. |
3 |
30 |
Promoted to Citizen (Corporate) rank 3. |
4 |
30 |
Continued as Citizen (Corporate). |
4 |
32 |
Fred Burns learn something Fred Burns should not have – a corporate secret, a political scandal – which Fred Burns can profit from illegally. |
4 |
32 |
Gain a criminal contact. |
4 |
34 |
Promoted to Citizen (Corporate) rank 4 with the new title Senior Manager. |
5 |
34 |
Continued as Citizen (Corporate). |
5 |
38 |
Hard times caused by a lack of interstellar trade costs Fred Burns Fred Burns's job. |
6 |
38 |
Failed to qualify for Infantry (Army). |
6 |
38 |
Submitted to the draft. |
6 |
38 |
Became a Navy (Flight) with the new title Crewman. |
6 |
41 |
Nearly killed. Fully recovered. |
7 |
41 |
Became a Drifter (Scavenger). |
7 |
43 |
Attacked by enemies and injured. |
7 |
43 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
7 |
43 |
Gain Enemy if Fred Burns don't already have one. |
7 |
45 |
Promoted to Drifter (Scavenger) rank 1. |
8 |
45 |
Continued as Drifter (Scavenger). |
8 |
48 |
Attacked by enemies and injured. |
8 |
48 |
Lightly injured, no permanent damage. Fully recovered. |
8 |
48 |
Gain Enemy if Fred Burns don't already have one. |
9 |
49 |
Continued as Drifter (Scavenger). |
9 |
53 |
Promoted to Drifter (Scavenger) rank 2. |
10 |
53 |
Continued as Drifter (Scavenger). |
10 |
54 |
Drafted into Law Enforcement |
10 |
57 |
Promoted to Drifter (Scavenger) rank 3. |
11 |
57 |
Became a Agent (Law Enforcement) with the new title Rookie. |
11 |
59 |
Fred Burns went above and beyond the call of duty. |
11 |
61 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
12 |
61 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
61 |
Retired at age 61. |
12 |
61 |
Continued as Agent (Law Enforcement). |
12 |
63 |
A new romantic starts. Gain an Ally. |
12 |
65 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
13 |
65 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
65 |
Voluntarily left Law Enforcement |
13 |
65 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
13 |
68 |
A notable academic consults with Fred Burns about a publication or documentary he is working on. Gain a Contact in academia. |
13 |
69 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
14 |
69 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
69 |
Continued as Believer (Holy Warrior). |
14 |
72 |
Fred Burns aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
15 |
72 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
72 |
Retired. |
15 |
75 |
A new romantic starts. Gain an Ally. |
16 |
76 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
80 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
80 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
84 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
84 |
Aging Crisis. Owe 50,000 for medical bills. |