Retired 3rd Officer Fred Harper  

Species Age Sex Str Dex End Int Edu SocUPP
Lancian 84 M 1 (-2) 1 (-2) 1 (-2) 8 (0) 4 (-1) 6 (0)111846
Vicious
 
Skills
Animals 0
Athletics (Dexterity) 1
Broker 1
Drive (Wheel) 1
Electronics (Comms) 1
Engineer (Life Support) 1
Explosives 1
Flyer 0
Gambler 1
Gun Combat (Energy) 1
Heavy Weapons 0
Language (Trokh (Aslan)) 1
Leadership 1
Mechanic 1
Pilot (Spacecraft) 1
Profession (Worker/Hydroponics) 1
Profession (Worker/Polymers) 1
Science (Physical Sciences) 0
Seafarer 0
Stealth 0
Streetwise 1
Tactics 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Marine Star Marine Marine01
Merchant Merchant Marine 3rd Officer34
Drifter Scavenger 13
Citizen Colonist 12
Believer Missionary/Humanitarian Junior Project Worker01
Retired 06
 
Name Type Affinity Enmity Power Influence Species
Ocie Cadden Enemy 0 3 0 0 Lancian (M/71)
Relationship becomes more intense.
Josiah Bunan Rival 1 1 2 2 Lancian (M/55)
Adda Tilcott Ally 2 0 1 1 Lancian (F/17)
Rudolph Herrera Ally 4 0 1 3 Lancian (M/23)
Forgiveness.
Turner Beale Contact 0 1 3 5 Darmine (M/45)
 
Term Age History
1 18 Became a Marine (Star Marine) with the new title Marine.
1 20 Assigned to an assault on an enemy fortress.
2 22 Voluntarily left Star Marine
2 22 Failed to qualify for Pirate (Rogue).
2 22 Submitted to the draft.
2 22 Became a Merchant (Merchant Marine) with the new title Crewman.
2 26 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
3 26 Continued as Merchant (Merchant Marine).
3 30 Risk Fred Harper's fortune on a possibility lucrative deal and win.
3 30 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
4 30 Continued as Merchant (Merchant Marine).
4 34 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
5 34 Continued as Merchant (Merchant Marine).
5 35 Fred Harper's ship or starport is destroyed by criminals. Gain them as an Enemy.
6 35 Failed to qualify for Colonist (Citizen).
6 35 Became a Drifter (Scavenger).
6 38 Fred Harper do not know what happened to Fred Harper. There is a gap in Fred Harper's memory.
7 38 Became a Citizen (Colonist).
7 39 Fred Harper gain experience in a technical field as a computer operator or surveyor.
7 42 Promoted to Citizen (Colonist) rank 1.
8 42 Continued as Citizen (Colonist).
8 45 Political upheaval strikes Fred Harper's homeworld, and Fred Harper is caught up in the revolution.
8 46 Forced to muster out.
9 46 Failed to qualify for Broker (Merchant).
9 46 Returned to Drifter (Scavenger).
9 49 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
9 50 Forced to continue current assignment.
9 50 Promoted to Drifter (Scavenger) rank 1.
10 50 Continued as Drifter (Scavenger).
10 54 Nearly killed. Fully recovered. Owe 12,500 for medical bills.
11 54 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
11 57 Opponents of Fred Harper's belief system ambush Fred Harper.
11 57 Nearly killed. Owe 30,000 for medical bills.
12 57 Aging Crisis. Owe 30,000 for medical bills.
12 57 Retired at age 57.
12 57 Retired.
12 60 A new romantic starts. Gain an Ally.
13 61 Aging Crisis. Owe 50,000 for medical bills.
13 65 Birth or Death involving a family member or close friend.
14 65 Aging Crisis. Owe 50,000 for medical bills.
14 69 A new romantic starts. Gain an Ally.
15 69 Aging Crisis. Owe 10,000 for medical bills.
15 71 A romantic relationship ends badly. Gain a Rival or Enemy.
16 73 Aging Crisis. Owe 10,000 for medical bills.
16 74 A romantic relationship ends badly. Gain a Rival or Enemy.
17 77 Aging Crisis. Owe 50,000 for medical bills.
17 78 Gained a contact.
18 81 Aging Crisis. Owe 50,000 for medical bills.
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