Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
19 |
Spent the college years partying. |
1 |
22 |
Graduated with honors. Gain an enemy who is upset that Gary Hopkins left the community. |
2 |
22 |
Became a Drifter (Barbarian). |
2 |
24 |
Find valuable salvage. |
3 |
26 |
Continued as Drifter (Barbarian). |
3 |
27 |
Offered job by a patron. Now owe him a favor. |
3 |
30 |
Promoted to Drifter (Barbarian) rank 1. |
4 |
30 |
Became a Rogue (Enforcer). |
4 |
34 |
Crime pays off. Gain victim as Enemy. |
4 |
34 |
Promoted to Rogue (Enforcer) rank 1. |
5 |
34 |
Continued as Rogue (Enforcer). |
5 |
35 |
Lightly injured, no permanent damage. Fully recovered. |
6 |
35 |
Returned to Drifter (Barbarian). |
6 |
38 |
Gary Hopkins do not know what happened to Gary Hopkins. There is a gap in Gary Hopkins's memory. |
7 |
38 |
Became a Citizen (Colonist). |
7 |
39 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
8 |
39 |
Failed to qualify for Scientist (Scholar). |
8 |
39 |
Submitted to the draft. |
8 |
39 |
Became a Agent (Law Enforcement) with the new title Rookie. |
8 |
43 |
Gary Hopkins's work ends up coming home with Gary Hopkins, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
9 |
43 |
Switched to Drifter (Scavenger). |
9 |
46 |
Suffer from a life-threatening illness. |
10 |
46 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
46 |
Retired at age 46. |
10 |
46 |
Retired. |
10 |
50 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
11 |
50 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
51 |
Gained a contact. |
12 |
54 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
58 |
A new romantic starts. Gain an Ally. |
13 |
58 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
61 |
A new romantic starts. Gain an Ally. |
14 |
62 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
66 |
Birth or Death involving a family member or close friend. |
15 |
66 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
69 |
Good fortune. |
16 |
70 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
72 |
Moved to a new world. |
17 |
74 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
78 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
78 |
Aging Crisis. Owe 60,000 for medical bills. |
18 |
82 |
Betrayal. Convert an Ally into a Rival or Enemy. |
19 |
82 |
Aging Crisis. Owe 10,000 for medical bills. |