Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Spend time with an alien race. Gain a contact. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
26 |
Nearly killed. Fully recovered. Owe 45,000 for medical bills. |
3 |
26 |
Failed to qualify for Enforcer (Rogue). |
3 |
26 |
Submitted to the draft. |
3 |
26 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
29 |
An investigation takes on a dangerous turn. |
3 |
30 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
4 |
30 |
Continued as Agent (Law Enforcement). |
4 |
32 |
Hard times caused by a lack of interstellar trade costs Gertrude Mulvahil's job. |
5 |
32 |
Switched to Drifter (Wanderer). |
5 |
33 |
Betrayed by a friend. One of Gertrude Mulvahil's Contacts or Allies betrays Gertrude Mulvahil, ending Gertrude Mulvahil's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
33 |
Switched to Agent (Corporate Agent). |
6 |
37 |
Befriended by a senior agent. |
6 |
37 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
7 |
37 |
Continued as Agent (Corporate Agent). |
7 |
39 |
Befriended by a senior agent. |
7 |
41 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |
8 |
41 |
Continued as Agent (Corporate Agent). |
8 |
43 |
Go undercover to investigate an enemy. |
8 |
44 |
Involved in a gambling ring. |
8 |
45 |
Promoted to Agent (Corporate Agent) rank 3. |
9 |
45 |
Voluntarily left Corporate Agent |
9 |
45 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
9 |
47 |
Gertrude Mulvahil is chosen to represent Gertrude Mulvahil's faith in a vid show or other highly public forum. |
10 |
49 |
Continued as Believer (Mainstream Believer). |
10 |
50 |
Gertrude Mulvahil aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
11 |
50 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
50 |
Retired at age 50. |
11 |
50 |
Retired. |
11 |
52 |
Gained a contact. |
12 |
54 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
57 |
A new romantic starts. Gain an Ally. |
13 |
58 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
61 |
Moved to a new world. |
14 |
62 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
66 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
66 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
69 |
Gained a contact. |
16 |
70 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
71 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
17 |
74 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
76 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
18 |
78 |
Aging Crisis. Owe 60,000 for medical bills. |
18 |
79 |
Good fortune. |
19 |
82 |
Aging Crisis. Owe 50,000 for medical bills. |