Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Artist (Entertainer). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Marine (Star Marine) with the new title Marine. |
1 |
19 |
Good fortune |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Marine (Marine Support) with previous rank. |
2 |
25 |
Trapped behind enemy lines. |
3 |
26 |
Continued as Marine (Marine Support). |
3 |
29 |
Commanding officer takes an interest in Gordon Hopkins's career. |
3 |
30 |
Forced to muster out. |
4 |
30 |
Became a Drifter (Scavenger). |
4 |
32 |
Lightly injured, no permanent damage. Fully recovered. |
5 |
32 |
Became a Entertainer (Artist). |
5 |
36 |
Join homeworld’s celebrity circles |
5 |
36 |
Gain a contact |
6 |
36 |
Continued as Entertainer (Artist). |
6 |
40 |
Refused to criticise a questionable political leader on Gordon Hopkins's homeworld. |
7 |
40 |
Continued as Entertainer (Artist). |
7 |
41 |
Public opinion turns on Gordon Hopkins. |
8 |
41 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
8 |
43 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
8 |
45 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
9 |
45 |
Continued as Believer (Holy Warrior). |
9 |
48 |
Someone more charismatic but less devout than Gordon Hopkins has become Gordon Hopkins's superior. |
9 |
49 |
Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader. |
10 |
49 |
Continued as Believer (Holy Warrior). |
10 |
53 |
Moved to a new world. |
10 |
53 |
Forced to muster out. |
11 |
53 |
Switched to Drifter (Barbarian). |
11 |
55 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
12 |
55 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
55 |
Retired at age 55. |
12 |
55 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
12 |
59 |
Gordon Hopkins come into conflict with a splinter group Gordon Hopkins's own religion which maintains Gordon Hopkins's version is the wrong one. Gain 1 Rivals. |
13 |
59 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
59 |
Retired. |
13 |
62 |
A new romantic starts. Gain an Ally. |
14 |
63 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
65 |
Good fortune. |
15 |
67 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
70 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
71 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
72 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
17 |
75 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
77 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
18 |
79 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
80 |
Gained a contact. |
19 |
83 |
Aging Crisis. Owe 10,000 for medical bills. |