Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for University. |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Marine (Marine Support) with the new title Marine. |
1 |
22 |
On the front lines of a planetary assault and occupation. |
1 |
22 |
Promoted to Marine (Marine Support) rank 1 with the new title Lance Corporal. |
2 |
22 |
Continued as Marine (Marine Support). |
2 |
26 |
Assigned to an assault on an enemy fortress. |
2 |
26 |
Promoted to Marine (Marine Support) rank 2 with the new title Corporal. |
3 |
26 |
Continued as Marine (Marine Support). |
3 |
27 |
Advanced training in a specialist field |
4 |
30 |
Continued as Marine (Marine Support). |
4 |
34 |
A mission goes disastrously wrong due to Gust Coghill's commander’s error or incompetence, but Gust Coghill survive. |
4 |
34 |
Cover for the commander and gain an Ally. |
4 |
34 |
Promoted to Marine (Marine Support) rank 3 with the new title Lance Sergeant. |
5 |
34 |
Continued as Marine (Marine Support). |
5 |
37 |
On the front lines of a planetary assault and occupation. |
5 |
38 |
Forced to muster out. |
6 |
38 |
Failed to qualify for Infantry (Army). |
6 |
38 |
Became a Drifter (Wanderer). |
6 |
39 |
Attempted a risky adventure and was wildly successful. |
6 |
42 |
Promoted to Drifter (Wanderer) rank 1. |
7 |
42 |
Continued as Drifter (Wanderer). |
7 |
44 |
Gust Coghill run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
44 |
Became a Agent (Corporate Agent). |
8 |
47 |
Rewarded for a successful mission. |
8 |
48 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
9 |
48 |
Continued as Agent (Corporate Agent). |
9 |
50 |
Given specialist training in vehicles. |
9 |
52 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |
10 |
52 |
Continued as Agent (Corporate Agent). |
10 |
55 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
10 |
56 |
Promoted to Agent (Corporate Agent) rank 3. |
11 |
56 |
Continued as Agent (Corporate Agent). |
11 |
58 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
11 |
60 |
Promoted to Agent (Corporate Agent) rank 4 with the new title Special Agent. |
12 |
60 |
Voluntarily left Corporate Agent |
12 |
60 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
12 |
62 |
Gust Coghill accepted an offer of inducements to betray Gust Coghill's faith. Gain 650,000 in cash. |
13 |
64 |
Returned to Drifter (Wanderer). |
13 |
66 |
Suffer from a life-threatening illness. |
14 |
66 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
66 |
Retired at age 66. |
14 |
66 |
Switched to Believer (Mainstream Believer) with the new title Lay Person. |
14 |
68 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
15 |
70 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
70 |
Voluntarily left Mainstream Believer |
15 |
70 |
Retired. |
15 |
74 |
Lightly injured, no permanent damage. Fully recovered. |
16 |
74 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
77 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
78 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
81 |
Gained a contact. |
18 |
82 |
Aging Crisis. Owe 20,000 for medical bills. |