Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
21 |
A revolution, attack or other unusual event throws Guy Riley's life into chaos, forcing Guy Riley to leave the planet. |
2 |
21 |
Became a Rogue (Thief). |
2 |
23 |
Backstab a fellow rogue for personal gain. |
2 |
25 |
Promoted to Rogue (Thief) rank 1. |
3 |
25 |
Continued as Rogue (Thief). |
3 |
26 |
A job goes wrong, forcing Guy Riley to flee off-planet. |
4 |
26 |
Became a Entertainer (Journalist). |
4 |
30 |
Guy Riley is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
5 |
30 |
Became a Agent (Intelligence). |
5 |
34 |
Guy Riley's work ends up coming home with Guy Riley, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
6 |
34 |
Returned to Entertainer (Journalist). |
6 |
36 |
Criticised a questionable political leader on Guy Riley's homeworld, causing his downfall. Gain an Enemy |
6 |
36 |
Expose or are involved in a scandal of some sort. |
6 |
38 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |
7 |
38 |
Continued as Entertainer (Journalist). |
7 |
40 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
7 |
42 |
Promoted to Entertainer (Journalist) rank 2 with the new title Staff Writer. |
8 |
42 |
Continued as Entertainer (Journalist). |
8 |
43 |
Invited to take part in a controversial event or exhibition that injures Guy Riley's social standing. |
8 |
46 |
Promoted to Entertainer (Journalist) rank 3. |
9 |
46 |
Continued as Entertainer (Journalist). |
9 |
49 |
Works is especially well received and popular, making Guy Riley a minor celebrity |
9 |
50 |
Promoted to Entertainer (Journalist) rank 4 with the new title Correspondent. |
10 |
50 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
50 |
Retired at age 50. |
10 |
50 |
Continued as Entertainer (Journalist). |
10 |
54 |
An investigation, tour, project or expedition goes wrong, stranding Guy Riley far from home. |
11 |
54 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
54 |
Retired. |
11 |
55 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
12 |
58 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
59 |
A new romantic starts. Gain an Ally. |
13 |
62 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
66 |
Gained a contact. |
14 |
66 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
70 |
Victim of a crime. |
15 |
70 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
72 |
A new romantic starts. Gain an Ally. |
16 |
74 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
76 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
78 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
79 |
Good fortune. |
18 |
82 |
Aging Crisis. Owe 60,000 for medical bills. |