Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Physician). |
1 |
22 |
Make a breakthrough in Hallie Bain's field. |
1 |
22 |
Forced to continue current assignment. |
1 |
22 |
Promoted to Scholar (Physician) rank 1. |
2 |
22 |
Continued as Scholar (Physician). |
2 |
26 |
Find Ancient Technology. |
3 |
26 |
Voluntarily left Physician |
3 |
26 |
Became a Army (Infantry) with the new title Private. |
3 |
29 |
Unit is slaughtered in a disastrous battle, for which Hallie Bain blame Hallie Bain's commander. Gain commander as Enemy. |
4 |
29 |
Returned to Scholar (Physician). |
4 |
31 |
Work for an eccentric but brilliant mentor, who becomes an Ally. |
5 |
33 |
Continued as Scholar (Physician). |
5 |
35 |
Work for an eccentric but brilliant mentor, who becomes an Ally. |
5 |
37 |
Promoted to Scholar (Physician) rank 2. |
6 |
37 |
Attempted to change assignments. |
6 |
37 |
Switched to Scholar (Scientist) with previous rank. |
6 |
39 |
Caught cheating in some fashion, advancing Hallie Bain's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
6 |
39 |
An expedition or voyage goes wrong, leaving Hallie Bain stranded in the wilderness. |
6 |
39 |
Gain an Enemy |
6 |
41 |
Promoted to Scholar (Scientist) rank 3. |
7 |
41 |
Continued as Scholar (Scientist). |
7 |
42 |
Win a prestigious prize for Hallie Bain's work. |
7 |
45 |
Promoted to Scholar (Scientist) rank 4. |
8 |
45 |
Voluntarily left Scientist |
8 |
45 |
Failed to qualify for Corporate Agent (Agent). |
8 |
45 |
Became a Drifter (Scavenger). |
8 |
49 |
Promoted to Drifter (Scavenger) rank 1. |
9 |
49 |
Continued as Drifter (Scavenger). |
9 |
50 |
Lightly injured, no permanent damage. Fully recovered. |
10 |
50 |
Failed to qualify for Journalist (Entertainer). |
10 |
50 |
Submitted to the draft. |
10 |
50 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
10 |
54 |
Make an unexpected connection outside Hallie Bain's normal circles. Gain a Contact. |
11 |
54 |
Continued as Merchant (Merchant Marine). |
11 |
57 |
A good deal ensures Hallie Bain is living the high life for a few years. |
11 |
58 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
12 |
58 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
58 |
Retired at age 58. |
12 |
58 |
Continued as Merchant (Merchant Marine). |
12 |
62 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
13 |
62 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
62 |
Continued as Merchant (Merchant Marine). |
13 |
66 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
13 |
66 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
14 |
66 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
66 |
Continued as Merchant (Merchant Marine). |
14 |
68 |
Gained a contact. |
14 |
70 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
15 |
70 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
70 |
Continued as Merchant (Merchant Marine). |
15 |
73 |
Make an unexpected connection outside Hallie Bain's normal circles. Gain a Contact. |
15 |
74 |
Forced to muster out. |
16 |
74 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
74 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
16 |
76 |
Hallie Bain retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
16 |
78 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
17 |
78 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
78 |
Continued as Believer (Missionary/Humanitarian). |
17 |
81 |
A new romantic starts. Gain an Ally. |
17 |
82 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
18 |
82 |
Aging Crisis. Owe 20,000 for medical bills. |