Retired Lay Preacher Harper Walla  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Darmine 84 M 1 (-2) 1 (-2) 1 (-2) 7 (0) 9 (1) 7 (0)None111797
Broad-minded, Agreeable
 
Skills
Admin 0
Animals 0
Athletics (Dexterity) 2
Deception 2
Diplomat 0
Electronics 0
Flyer (Grav) 1
Gambler 2
Investigate 0
Jack-of-All-Trades 1
Melee (Unarmed) 4
Persuade 2
Profession (Hostile Environment/Low-G) 1
Profession (Colonist/Ranching) 1
Profession (Worker/Religion) 1
Science (Social Sciences/Belief) 2
Stealth 1
Streetwise 1
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Believer Mainstream Believer Lay Preacher24
Agent Intelligence Agent11
Scout Surveyor 01
Prisoner Inmate 12
Prisoner Thug 14
Prisoner Fixer 24
 
Name Type Affinity Enmity Power Influence Species
Grace Wagner Enemy 0 4 3 0 Darmine (F/33)
Grace Wagner belongs to an unusual cultural or religious group.
Myrtis Mcdonalid Enemy 0 0 2 0 Yilean (F/49)
Ford Fernandez Enemy 0 2 1 4 Traltar (M/33)
Imogene Harvey Enemy 0 5 3 3 Solomani, Imperium (F/25)
 
Term Age History
1 18 Became a Believer (Mainstream Believer) with the new title Lay Person.
1 19 Harper Walla faith is shaken.
1 22 Forced to continue current assignment.
1 22 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
2 22 Continued as Believer (Mainstream Believer).
2 26 Harper Walla refused an offer of inducements to betray Harper Walla's faith. Gain 2 enemies.
2 26 Forced to continue current assignment.
2 26 Promoted to Believer (Mainstream Believer) rank 2 with the new title Lay Preacher.
3 26 Continued as Believer (Mainstream Believer).
3 28 Someone more charismatic but less devout than Harper Walla has become Harper Walla's superior.
4 30 Continued as Believer (Mainstream Believer).
4 31 Encounter a Psionic institute.
4 31 Tested for psionic powers
4 34 Forced to muster out.
5 34 Became a Agent (Intelligence).
5 37 Go undercover to investigate an enemy.
5 37 Life ruined by a criminal gang. Gain the gang as an Enemy
5 38 Promoted to Agent (Intelligence) rank 1 with the new title Agent.
6 38 Voluntarily left Intelligence
6 38 Became a Scout (Surveyor).
6 42 Accused of a crime
7 42 Became a Prisoner (Inmate).
7 44 Joined a prison gang
7 46 Promoted to Prisoner (Inmate) rank 1.
8 46 Switched to Prisoner (Thug) with previous rank.
8 47 A guard takes a dislike to Harper Walla.
9 50 Continued as Prisoner (Thug).
9 54 Accused of assaulting a prison guard.
10 54 Continued as Prisoner (Thug).
10 55 A guard takes a dislike to Harper Walla.
11 58 Aging Crisis. Owe 60,000 for medical bills.
11 58 Retired at age 58.
11 58 Switched to Prisoner (Fixer) with previous rank.
11 61 Persecuted by a prison gang.
12 62 Aging Crisis. Owe 10,000 for medical bills.
12 62 Returned to Prisoner (Inmate).
12 66 Nearly killed. Fully recovered. Owe 25,000 for medical bills.
13 66 Aging Crisis. Owe 20,000 for medical bills.
13 66 Returned to Prisoner (Fixer).
13 70 The warden takes an interest in Harper Walla's case.
13 70 Promoted to Prisoner (Fixer) rank 2.
14 70 Aging Crisis. Owe 10,000 for medical bills.
14 70 Continued as Prisoner (Fixer).
14 72 Nearly killed. Fully recovered. Owe 45,000 for medical bills.
15 74 Aging Crisis. Owe 20,000 for medical bills.
15 74 Continued as Prisoner (Fixer).
15 77 The warden takes an interest in Harper Walla's case.
16 78 Aging Crisis. Owe 20,000 for medical bills.
16 78 Returned to Prisoner (Thug).
16 79 Persecuted by a prison gang.
17 82 Aging Crisis. Owe 50,000 for medical bills.
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