Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
19 |
Befriend a useful ally in one sphere. Gain an Ally. |
1 |
22 |
Promoted to Merchant (Free Trader) rank 1. |
2 |
22 |
Voluntarily left Free Trader |
2 |
22 |
Failed to qualify for Physician (Scholar). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Army (Infantry) with the new title Private. |
2 |
26 |
Surrounded and outnumbered by the enemy, Hattie Gardiner hold out until relief arrives. |
2 |
26 |
Promoted to Army (Infantry) rank 1 with the new title Lance Corporal. |
3 |
26 |
Continued as Army (Infantry). |
3 |
29 |
Assigned to a peacekeeping role. |
3 |
30 |
Promoted to Army (Infantry) rank 2 with the new title Corporal. |
4 |
30 |
Continued as Army (Infantry). |
4 |
32 |
Victim of a crime |
4 |
34 |
Forced to continue current assignment |
4 |
34 |
Promoted to Army (Infantry) rank 3 with the new title Lance Sergeant. |
5 |
34 |
Continued as Army (Infantry). |
5 |
36 |
Assigned to a planet with a hostile or wild environment. |
5 |
38 |
Promoted to Army (Infantry) rank 4 with the new title Sergeant. |
6 |
38 |
Continued as Army (Infantry). |
6 |
40 |
Assigned to a planet with a hostile or wild environment. |
6 |
42 |
Forced to muster out. |
7 |
42 |
Became a Agent (Law Enforcement) with the new title Rookie. |
7 |
43 |
Hattie Gardiner went above and beyond the call of duty. |
7 |
46 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
8 |
46 |
Continued as Agent (Law Enforcement). |
8 |
50 |
Go undercover to investigate an enemy. |
8 |
48 |
Hattie Gardiner's business expands, Hattie Gardiner's corporation grows, or the colony thrives. |
8 |
50 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
9 |
50 |
Continued as Agent (Law Enforcement). |
9 |
54 |
Advanced training in a specialist field. |
9 |
54 |
Promoted to Agent (Law Enforcement) rank 3 with the new title Detective. |
10 |
54 |
Continued as Agent (Law Enforcement). |
10 |
57 |
Hard times caused by a lack of interstellar trade costs Hattie Gardiner's job. |
11 |
57 |
Became a Citizen (Colonist). |
11 |
61 |
Advanced training in a specialist field. |
11 |
61 |
Promoted to Citizen (Colonist) rank 1. |
12 |
61 |
Continued as Citizen (Colonist). |
12 |
63 |
Spent time maintaining and using heavy vehicles. |
12 |
65 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
13 |
65 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
65 |
Retired at age 65. |
13 |
65 |
Continued as Citizen (Colonist). |
13 |
66 |
Hard times caused by a lack of interstellar trade costs Hattie Gardiner Hattie Gardiner's job. |
14 |
66 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
66 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
14 |
67 |
Hattie Gardiner faith is shaken. |
15 |
70 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
70 |
Continued as Believer (Holy Warrior). |
15 |
71 |
Hattie Gardiner come into conflict with a splinter group Hattie Gardiner's own religion which maintains Hattie Gardiner's version is the wrong one. Gain 1 Rivals. |
16 |
71 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
71 |
Retired. |
16 |
74 |
Birth or Death involving a family member or close friend. |
17 |
75 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
76 |
Gained a contact. |
18 |
79 |
Aging Crisis. Owe 50,000 for medical bills. |
18 |
81 |
Moved to a new world. |
19 |
83 |
Aging Crisis. Owe 60,000 for medical bills. |