Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
22 |
Given advanced training in a specialist field |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
25 |
Make an unexpected connection outside Helen Fleming's normal circles. Gain a Contact. |
3 |
26 |
Voluntarily left Merchant Marine |
3 |
26 |
Became a Rogue (Thief). |
3 |
30 |
A crime lord considers Helen Fleming his protégé. |
3 |
30 |
Promoted to Rogue (Thief) rank 1. |
4 |
30 |
Continued as Rogue (Thief). |
4 |
34 |
A police detective or rival criminal forces Helen Fleming to flee and vows to hunt Helen Fleming down. Gain an Enemy. |
5 |
34 |
Failed to qualify for Colonist (Citizen). |
5 |
34 |
Submitted to the draft. |
5 |
34 |
Became a Agent (Law Enforcement) with the new title Rookie. |
5 |
38 |
Hard times caused by a lack of interstellar trade costs Helen Fleming's job. |
5 |
38 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
6 |
38 |
Continued as Agent (Law Enforcement). |
6 |
41 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
7 |
41 |
Became a Drifter (Barbarian). |
7 |
45 |
Attacked by enemies and injured. |
7 |
45 |
Lightly injured, no permanent damage. Fully recovered. |
7 |
45 |
Gain Enemy if Helen Fleming don't already have one. |
7 |
45 |
Forced to continue current assignment. |
7 |
45 |
Promoted to Drifter (Barbarian) rank 1. |
8 |
45 |
Continued as Drifter (Barbarian). |
8 |
49 |
Find an Alien Artifact. |
8 |
49 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
9 |
49 |
Continued as Drifter (Barbarian). |
10 |
53 |
Continued as Drifter (Barbarian). |
10 |
54 |
Find valuable salvage. |
10 |
57 |
Forced to continue current assignment. |
10 |
57 |
Promoted to Drifter (Barbarian) rank 3. |
11 |
57 |
Continued as Drifter (Barbarian). |
11 |
60 |
Nearly killed. Fully recovered. Owe 8,750 for medical bills. |
12 |
60 |
Became a Noble (Dilettante) with the new title Wastrel. |
12 |
64 |
Become deeply involved in politics on Helen Fleming's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
13 |
64 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
64 |
Retired at age 64. |
13 |
64 |
Attempted to change assignments. |
13 |
64 |
Failed to qualify for Diplomat (Noble). |
13 |
64 |
Continued as Noble (Dilettante). |
13 |
68 |
time as a ruler or playboy gives Helen Fleming a wide range of experiences. |
14 |
68 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
68 |
Continued as Noble (Dilettante). |
14 |
72 |
Helen Fleming manipulate and charm Helen Fleming's way through high society. Gain a Rival and an Ally. |
15 |
72 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
72 |
Continued as Noble (Dilettante). |
15 |
73 |
Helen Fleming reign is acclaimed by all as being fair and wise – or in the case of a dilettante, Helen Fleming sponge off Helen Fleming's family’s wealth a while longer. Gain either a jealous relative or an unhappy subject as an Enemy. |
15 |
76 |
Forced to muster out. |
16 |
76 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
76 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
16 |
77 |
Victim of a crime |
16 |
80 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
17 |
80 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
80 |
Continued as Believer (Missionary/Humanitarian). |
17 |
83 |
Helen Fleming is chosen to represent Helen Fleming's faith in a vid show or other highly public forum. |
17 |
84 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
18 |
84 |
Aging Crisis. Owe 50,000 for medical bills. |