Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Ground Assault) with the new title Marine. |
1 |
22 |
Nearly killed. |
2 |
22 |
Became a Army (Army Support) with the new title Private. |
2 |
25 |
Thrown into a brutal ground war |
2 |
26 |
Promoted to Army (Army Support) rank 1 with the new title Lance Corporal. |
3 |
26 |
Continued as Army (Army Support). |
3 |
27 |
Surrounded and outnumbered by the enemy, Hermon Rule hold out until relief arrives. |
4 |
30 |
Voluntarily left Army Support |
4 |
30 |
Became a Rogue (Pirate) with the new title Lackey. |
4 |
32 |
Hermon Rule spend months in the dangerous criminal underworld. |
5 |
34 |
Continued as Rogue (Pirate). |
5 |
37 |
Crime pays off. Gain victim as Enemy. |
5 |
38 |
Promoted to Rogue (Pirate) rank 1 with the new title Henchman. |
6 |
38 |
Continued as Rogue (Pirate). |
6 |
42 |
Backstab a fellow rogue for personal gain. |
6 |
42 |
Promoted to Rogue (Pirate) rank 2 with the new title Corporal. |
7 |
42 |
Continued as Rogue (Pirate). |
7 |
45 |
Involved in the planning of an impressive heist. |
7 |
46 |
Forced to muster out. |
8 |
46 |
Failed to qualify for Worker (Citizen). |
8 |
46 |
Became a Drifter (Wanderer). |
8 |
49 |
Moved to a new world. |
9 |
50 |
Continued as Drifter (Wanderer). |
9 |
52 |
Attacked by enemies that Hermon Rule easily defeat. |
9 |
52 |
Gain Enemy if Hermon Rule don't already have one. |
9 |
54 |
Promoted to Drifter (Wanderer) rank 1. |
10 |
54 |
Voluntarily left Wanderer |
10 |
54 |
Failed to qualify for Journalist (Entertainer). |
10 |
54 |
Submitted to the draft. |
10 |
54 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
10 |
56 |
Make an unexpected connection outside Hermon Rule's normal circles. Gain a Contact. |
10 |
58 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
11 |
58 |
Continued as Merchant (Merchant Marine). |
11 |
60 |
Embroiled in legal trouble. |
12 |
62 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
62 |
Retired at age 62. |
12 |
62 |
Voluntarily left Merchant Marine |
12 |
62 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
12 |
63 |
Moved to a new world. |
13 |
66 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
66 |
Continued as Believer (Mainstream Believer). |
13 |
68 |
Someone more charismatic but less devout than Hermon Rule has become Hermon Rule's superior. |
13 |
70 |
Forced to muster out. |
14 |
70 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
70 |
Retired. |
14 |
71 |
A new romantic starts. Gain an Ally. |
15 |
74 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
77 |
Moved to a new world. |
16 |
78 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
80 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
82 |
Aging Crisis. Owe 40,000 for medical bills. |