Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
21 |
Hershel Vear's scout ship is one of the first on the scene to rescue the survivors of a disaster but Hershel Vear fail to help. Gain an Enemy. |
1 |
21 |
Hershel Vear inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
1 |
22 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
2 |
22 |
Continued as Scout (Surveyor). |
2 |
26 |
Hershel Vear's ship is damaged, and Hershel Vear have to hitch-hike Hershel Vear's way back across the stars to the nearest scout base. |
2 |
26 |
Gain 6 Contacts. Gain 3 Enemies. |
3 |
26 |
Failed to qualify for Marine Support (Marine). |
3 |
26 |
Became a Drifter (Scavenger). |
3 |
28 |
Scarred. Owe 5,000 for medical bills. |
4 |
28 |
Became a Army (Cavalry) with the new title Private. |
4 |
31 |
Surrounded and outnumbered by the enemy, Hershel Vear hold out until relief arrives. |
4 |
32 |
Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal. |
5 |
32 |
Continued as Army (Cavalry). |
5 |
33 |
Unit is slaughtered in a disastrous battle, for which Hershel Vear blame Hershel Vear's commander. Gain commander as Enemy. |
6 |
33 |
Became a Entertainer (Performer). |
6 |
35 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
7 |
37 |
Continued as Entertainer (Performer). |
7 |
39 |
Go on a tour of the sector, visiting several worlds. Gain 2 Contacts. |
7 |
41 |
Promoted to Entertainer (Performer) rank 1. |
8 |
41 |
Continued as Entertainer (Performer). |
8 |
44 |
Moved to a new world. |
9 |
45 |
Continued as Entertainer (Performer). |
9 |
46 |
Join homeworld’s celebrity circles |
10 |
49 |
Voluntarily left Performer |
10 |
49 |
Became a Noble (Administrator) with the new title Assistant. |
10 |
51 |
Accused of a crime |
10 |
53 |
Promoted to Noble (Administrator) rank 1 with the new title Clerk. |
11 |
53 |
Became a Prisoner (Thug). |
11 |
56 |
Accused of assaulting a prison guard. |
12 |
57 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
57 |
Retired at age 57. |
12 |
57 |
Switched to Prisoner (Inmate) with previous rank. |
12 |
61 |
Lightly injured, no permanent damage. Fully recovered. |
13 |
61 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
61 |
Continued as Prisoner (Inmate). |
13 |
65 |
Persecuted by a prison gang. |
14 |
65 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
65 |
Returned to Prisoner (Thug). |
14 |
68 |
Nearly killed. Owe 40,000 for medical bills. |
15 |
69 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
69 |
Switched to Prisoner (Fixer) with previous rank. |
15 |
71 |
Defeated a prison gang. Gain an Enemy. |
16 |
73 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
73 |
Returned to Prisoner (Thug). |
16 |
75 |
Persecuted by a prison gang. |
17 |
77 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
77 |
Continued as Prisoner (Thug). |
17 |
78 |
A guard takes a dislike to Hershel Vear. |
18 |
81 |
Aging Crisis. Owe 60,000 for medical bills. |