Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
1 |
21 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
2 |
22 |
Voluntarily left Mainstream Believer |
2 |
22 |
Became a Drifter (Wanderer). |
2 |
23 |
Hezekiah Porden run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
23 |
Failed to qualify for Cavalry (Army). |
3 |
23 |
Continued as Drifter (Wanderer). |
3 |
27 |
Encounter a Psionic institute. |
3 |
27 |
Tested for psionic powers |
4 |
27 |
Became a Psion (Adept). |
4 |
30 |
Gain a contact outside of normal circles. |
5 |
31 |
Continued as Psion (Adept). |
5 |
35 |
Achieve a new level of discipline in Hezekiah Porden's powers/ |
5 |
35 |
Promoted to Psion (Adept) rank 1 with the new title Initiate. |
6 |
35 |
Voluntarily left Adept |
6 |
35 |
Failed to qualify for Intelligence (Agent). |
6 |
35 |
Submitted to the draft. |
6 |
35 |
Became a Navy (Flight) with the new title Crewman. |
6 |
36 |
Vessel participates in a diplomatic mission. |
6 |
39 |
Attempt at commissioned failed. |
6 |
39 |
Forced to continue current assignment |
6 |
39 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
7 |
39 |
Continued as Navy (Flight). |
7 |
40 |
During a battle, defeat or victory depends on Hezekiah Porden's actions. Hezekiah Porden actions lead to an honorabe discharge. |
7 |
43 |
Promoted to Navy (Flight) rank 2 with the new title Petty Officer, 3rd class. |
8 |
43 |
Continued as Navy (Flight). |
8 |
46 |
Vessel participates in a notable military engagement. |
8 |
47 |
Promoted to Navy (Flight) rank 3 with the new title Petty Officer, 2nd class. |
9 |
47 |
Aging Crisis. Owe 40,000 for medical bills. |
9 |
47 |
Retired at age 47. |
9 |
47 |
Continued as Navy (Flight). |
9 |
51 |
Hezekiah Porden is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
10 |
51 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
51 |
Retired. |
10 |
55 |
Betrayal. Convert an Ally into a Rival or Enemy. |
11 |
55 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
59 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
12 |
59 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
60 |
Good fortune. |
13 |
63 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
67 |
Good fortune. |
14 |
67 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
68 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
15 |
71 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
75 |
Good fortune. |
16 |
75 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
76 |
Moved to a new world. |
17 |
79 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
83 |
A new romantic starts. Gain an Ally. |
18 |
83 |
Aging Crisis. Owe 20,000 for medical bills. |