Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
21 |
Spent the college years partying. |
1 |
27 |
Failed as a colonist. |
2 |
27 |
Became a Drifter (Scavenger). |
2 |
31 |
Lost eye or limb. Owe 2,500 for medical bills. |
3 |
31 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
3 |
32 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
3 |
35 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
4 |
35 |
Continued as Believer (Mainstream Believer). |
4 |
37 |
Hobart Sim refused an offer of inducements to betray Hobart Sim's faith. Gain 5 enemies. |
4 |
39 |
Promoted to Believer (Mainstream Believer) rank 2 with the new title Lay Preacher. |
5 |
39 |
Continued as Believer (Mainstream Believer). |
5 |
40 |
Hobart Sim retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
6 |
43 |
Voluntarily left Mainstream Believer |
6 |
43 |
Switched to Drifter (Barbarian). |
6 |
44 |
Drafted into Infantry |
7 |
47 |
Became a Army (Infantry) with the new title Private. |
7 |
50 |
Surrounded and outnumbered by the enemy, Hobart Sim hold out until relief arrives. |
7 |
51 |
Promoted to Army (Infantry) rank 1 with the new title Lance Corporal. |
8 |
51 |
Continued as Army (Infantry). |
8 |
55 |
Unit is slaughtered in a disastrous battle, for which Hobart Sim blame Hobart Sim's commander. Gain commander as Enemy. |
9 |
55 |
Returned to Believer (Mainstream Believer). |
9 |
57 |
Hobart Sim refused an offer of inducements to betray Hobart Sim's faith. Gain 5 enemies. |
9 |
59 |
Promoted to Believer (Mainstream Believer) rank 3 with the new title Priest. |
10 |
59 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
59 |
Retired at age 59. |
10 |
59 |
Continued as Believer (Mainstream Believer). |
10 |
60 |
Moved to a new world. |
10 |
63 |
Promoted to Believer (Mainstream Believer) rank 4 with the new title Senior Priest. |
11 |
63 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
63 |
Continued as Believer (Mainstream Believer). |
11 |
67 |
Hobart Sim secretly provide religious rites for a dying leader or noble, although they do not share Hobart Sim's faith. Gain an Ally in the family and a Rival who disagrees with Hobart Sim's choice. |
11 |
67 |
Forced to muster out. |
12 |
67 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
67 |
Retired. |
12 |
69 |
Moved to a new world. |
13 |
71 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
74 |
Good fortune. |
14 |
75 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
79 |
Good fortune. |
15 |
79 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
83 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
83 |
Aging Crisis. Owe 30,000 for medical bills. |