Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Suffer from a life-threatening illness. |
1 |
22 |
Forced to continue current assignment. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
24 |
Suffer from a life-threatening illness. |
3 |
24 |
Became a Scout (Explorer). |
3 |
26 |
Hubert Little survey an alien world. |
4 |
28 |
Continued as Scout (Explorer). |
4 |
31 |
Hubert Little inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
5 |
31 |
Switched to Drifter (Scavenger). |
5 |
34 |
Find an Alien Artifact. |
5 |
35 |
Promoted to Drifter (Scavenger) rank 1. |
6 |
35 |
Continued as Drifter (Scavenger). |
6 |
38 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
7 |
38 |
Failed to qualify for Colonist (Citizen). |
7 |
38 |
Continued as Drifter (Scavenger). |
7 |
39 |
Hubert Little run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
39 |
Became a Citizen (Colonist). |
8 |
40 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
9 |
40 |
Returned to Drifter (Scavenger). |
9 |
41 |
Gained a contact. |
9 |
44 |
Promoted to Drifter (Scavenger) rank 2. |
10 |
44 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
44 |
Retired at age 44. |
10 |
44 |
Continued as Drifter (Scavenger). |
10 |
48 |
Hubert Little run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
11 |
48 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
48 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
11 |
50 |
A new romantic starts. Gain an Ally. |
12 |
52 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
52 |
Continued as Believer (Mainstream Believer). |
12 |
55 |
Hubert Little aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
13 |
55 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
55 |
Retired. |
13 |
58 |
Good fortune. |
14 |
59 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
60 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
63 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
67 |
Good fortune. |
16 |
67 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
71 |
Moved to a new world. |
17 |
71 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
74 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
75 |
Aging Crisis. Owe 50,000 for medical bills. |
18 |
76 |
Good fortune. |
19 |
79 |
Aging Crisis. Owe 40,000 for medical bills. |
19 |
81 |
Moved to a new world. |
20 |
83 |
Aging Crisis. Owe 30,000 for medical bills. |