Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Field Researcher). |
1 |
22 |
Work for an eccentric but brilliant mentor, who becomes an Ally. |
2 |
22 |
Continued as Scholar (Field Researcher). |
2 |
23 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
3 |
23 |
Failed to qualify for Enforcer (Rogue). |
3 |
23 |
Became a Drifter (Scavenger). |
3 |
25 |
Attempted a risky adventure and was wildly successful. |
4 |
27 |
Continued as Drifter (Scavenger). |
4 |
28 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
5 |
28 |
Failed to qualify for Explorer (Scout). |
5 |
28 |
Continued as Drifter (Scavenger). |
5 |
32 |
Gained a contact. |
6 |
32 |
Continued as Drifter (Scavenger). |
6 |
35 |
Betrayed by a friend. One of Isaiah Phillips's Contacts or Allies betrays Isaiah Phillips, ending Isaiah Phillips's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
35 |
Failed to qualify for Corporate (Citizen). |
7 |
35 |
Continued as Drifter (Scavenger). |
7 |
36 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
7 |
39 |
Promoted to Drifter (Scavenger) rank 1. |
8 |
39 |
Continued as Drifter (Scavenger). |
8 |
42 |
Betrayed by a friend. One of Isaiah Phillips's Contacts or Allies betrays Isaiah Phillips, ending Isaiah Phillips's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
42 |
Switched to Scholar (Scientist) with previous rank. |
9 |
44 |
Win a prestigious prize for Isaiah Phillips's work. |
10 |
46 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
46 |
Retired at age 46. |
10 |
46 |
Continued as Scholar (Scientist). |
10 |
50 |
Advanced training in a specialist field. |
10 |
50 |
Promoted to Scholar (Scientist) rank 1. |
11 |
50 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
50 |
Voluntarily left Scientist |
11 |
50 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
11 |
53 |
Isaiah Phillips is chosen to represent Isaiah Phillips's faith in a vid show or other highly public forum. |
12 |
54 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
54 |
Continued as Believer (Missionary/Humanitarian). |
12 |
55 |
Isaiah Phillips is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
13 |
58 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
58 |
Continued as Believer (Missionary/Humanitarian). |
13 |
62 |
Isaiah Phillips aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
14 |
62 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
62 |
Retired. |
14 |
64 |
Find Ancient Technology. |
15 |
66 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
67 |
Good fortune. |
16 |
70 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
73 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
74 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
77 |
Victim of a crime. |
18 |
78 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
80 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
19 |
82 |
Aging Crisis. Owe 60,000 for medical bills. |