Retired Fighter Jasper Bailey  

Species Age Sex Str Dex End Int Edu SocUPP
Dynchia 84 M 1 (-2) 1 (-2) 1 (-2) 3 (-1) 1 (-2) 4 (-1)111314
Boundless
 
Skills
Admin 0
Animals 0
Broker 5
Deception 1
Drive 0
Electronics 0
Gun Combat (Slug) 1
Investigate 0
Mechanic 0
Melee (Striking) 1
Persuade 2
Steward 1
Streetwise 2
Survival 1
Vacc Suit 3
CareerAssignmentTitleRankTerms
Merchant Broker 22
Agent Corporate Agent Agent11
Drifter Scavenger 12
Merchant Free Trader 24
Drifter Barbarian 01
Believer Holy Warrior Fighter12
Retired 06
 
Name Type Affinity Enmity Power Influence Species
Juan Gutierrez Ally 4 0 1 3 Dynchia (M/20)
Lindsey Hale Enemy 0 3 2 1 Luriani (M/51)
Peyton McDonald Enemy 0 3 1 0 Zhodani, Imperium (M/57)
Bethel Reid Contact 2 2 0 5 Florian (F/30)
Bethel Reid is in prison or otherwise trapped somewhere.
Bethel Reid is actually an organisation such as a political movement or modest sized business.
Bethel Reid was ruined by misfortune caused by the character.
Bethel Reid gains in influence.
Bethel Reid is diminished in both power and influence.
Salvatore Murray Enemy 0 5 1 0 Murrissi (M/61)
Relationship becomes more intense.
Florian Webb Ally 2 1 1 3 Vlazhdumecta (M/71)
Relationship becomes more intense. Contact becomes an ally.
Allen Bowditch Ally 1 0 1 0 Dynchia (M/19)
Hardy Sanders Ally 3 0 0 2 Traltar (M/64)
Forgiveness.
 
Term Age History
1 18 Became a Merchant (Broker).
1 21 Befriend a useful ally in one sphere. Gain an Ally.
1 22 Promoted to Merchant (Broker) rank 1.
2 22 Continued as Merchant (Broker).
2 24 Risk Jasper Bailey's fortune on a possibility lucrative deal and win.
2 26 Promoted to Merchant (Broker) rank 2.
3 26 Voluntarily left Broker
3 26 Became a Agent (Corporate Agent).
3 28 A romantic relationship ends badly. Gain a Rival or Enemy.
3 30 Promoted to Agent (Corporate Agent) rank 1 with the new title Agent.
4 30 Voluntarily left Corporate Agent
4 30 Failed to qualify for Courier (Scout).
4 30 Became a Drifter (Scavenger).
4 34 Promoted to Drifter (Scavenger) rank 1.
5 34 Continued as Drifter (Scavenger).
5 38 Lightly injured, no permanent damage. Fully recovered.
6 38 Switched to Merchant (Free Trader).
6 42 Given advanced training in a specialist field
7 42 Continued as Merchant (Free Trader).
7 43 Risk Jasper Bailey's fortune on a possibility lucrative deal and win.
7 46 Promoted to Merchant (Free Trader) rank 1.
8 46 Continued as Merchant (Free Trader).
8 50 A romantic relationship ends badly. Gain a Rival or Enemy.
8 50 Promoted to Merchant (Free Trader) rank 2.
9 50 Continued as Merchant (Free Trader).
9 51 Make an unexpected connection outside Jasper Bailey's normal circles. Gain a Contact.
9 54 Forced to muster out.
10 54 Switched to Drifter (Barbarian).
10 55 Jasper Bailey do not know what happened to Jasper Bailey. There is a gap in Jasper Bailey's memory.
11 55 Became a Believer (Holy Warrior) with the new title Hopeful.
11 59 Jasper Bailey aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
11 59 Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter.
12 59 Aging Crisis. Owe 50,000 for medical bills.
12 59 Retired at age 59.
12 59 Continued as Believer (Holy Warrior).
12 60 Jasper Bailey have been following false teachings!
13 60 Aging Crisis. Owe 20,000 for medical bills.
13 60 Retired.
13 62 Gained a contact.
14 64 Aging Crisis. Owe 20,000 for medical bills.
14 65 Moved to a new world.
15 68 Aging Crisis. Owe 10,000 for medical bills.
15 72 Good fortune.
16 72 Aging Crisis. Owe 60,000 for medical bills.
16 76 Betrayal. Convert an Ally into a Rival or Enemy.
17 76 Aging Crisis. Owe 20,000 for medical bills.
17 77 A new romantic starts. Gain an Ally.
18 80 Aging Crisis. Owe 50,000 for medical bills.
18 82 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
19 84 Aging Crisis. Owe 40,000 for medical bills.
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