Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Scientist (Scholar). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Jeff Spencer do not know what happened to Jeff Spencer. There is a gap in Jeff Spencer's memory. |
2 |
21 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
2 |
22 |
Jeff Spencer come into conflict with a splinter group Jeff Spencer's own religion which maintains Jeff Spencer's version is the wrong one. Gain 3 Rivals. |
3 |
22 |
Became a Rogue (Thief). |
3 |
25 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
4 |
26 |
Continued as Rogue (Thief). |
4 |
29 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
4 |
30 |
Promoted to Rogue (Thief) rank 1. |
5 |
30 |
Continued as Rogue (Thief). |
5 |
32 |
Involved in the planning of an impressive heist. |
5 |
34 |
Forced to muster out. |
6 |
34 |
Failed to qualify for Merchant Marine (Merchant). |
6 |
34 |
Switched to Drifter (Scavenger). |
6 |
36 |
Suffer from a life-threatening illness. |
7 |
36 |
Failed to qualify for Corporate (Citizen). |
7 |
36 |
Continued as Drifter (Scavenger). |
7 |
38 |
Betrayed by a friend. One of Jeff Spencer's Contacts or Allies betrays Jeff Spencer, ending Jeff Spencer's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
38 |
Returned to Believer (Missionary/Humanitarian). |
8 |
41 |
A notable academic consults with Jeff Spencer about a publication or documentary he is working on. Gain a Contact in academia. |
9 |
42 |
Continued as Believer (Missionary/Humanitarian). |
9 |
46 |
Jeff Spencer is sent to a new community or parish to preach The Word among the poor. |
10 |
46 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
46 |
Retired at age 46. |
10 |
46 |
Continued as Believer (Missionary/Humanitarian). |
10 |
50 |
Jeff Spencer come into conflict with a splinter group Jeff Spencer's own religion which maintains Jeff Spencer's version is the wrong one. Gain 3 Rivals. |
11 |
50 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
50 |
Retired. |
11 |
52 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
54 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
58 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
58 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
59 |
Gained a contact. |
14 |
62 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
64 |
Gained a contact. |
15 |
66 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
70 |
A new romantic starts. Gain an Ally. |
16 |
70 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
73 |
Find Ancient Technology. |
17 |
74 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
78 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
18 |
78 |
Aging Crisis. Owe 30,000 for medical bills. |
18 |
81 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
19 |
82 |
Aging Crisis. Owe 40,000 for medical bills. |