Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
21 |
Refuse to abuse Jeffery Meredeth's position for profit. |
1 |
22 |
Commissioned in Navy (Flight) with the new title Ensign. |
1 |
22 |
Promoted to Navy (Flight) officer rank 2 with the new title Sublieutenant. |
2 |
22 |
Continued as Navy (Flight). |
2 |
23 |
During a battle, defeat or victory depends on Jeffery Meredeth's actions. The ship suffers severe damage and Jeffery Meredeth is blamed for the disaster. Jeffery Meredeth is court - martialled and discharged. |
3 |
23 |
Became a Citizen (Corporate). |
3 |
27 |
Jeffery Meredeth learn something Jeffery Meredeth should not have – a corporate secret, a political scandal – which Jeffery Meredeth can profit from illegally. |
4 |
27 |
Continued as Citizen (Corporate). |
4 |
30 |
Jeffery Meredeth learn something Jeffery Meredeth should not have – a corporate secret, a political scandal – which Jeffery Meredeth can profit from illegally. |
4 |
31 |
Promoted to Citizen (Corporate) rank 1. |
5 |
31 |
Continued as Citizen (Corporate). |
5 |
34 |
Jeffery Meredeth learn something Jeffery Meredeth should not have – a corporate secret, a political scandal – which Jeffery Meredeth can profit from illegally. |
5 |
34 |
Gain a criminal contact. |
5 |
35 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
6 |
35 |
Continued as Citizen (Corporate). |
6 |
38 |
Jeffery Meredeth's business expands, Jeffery Meredeth's corporation grows, or the colony thrives. |
6 |
39 |
Promoted to Citizen (Corporate) rank 3. |
7 |
39 |
Continued as Citizen (Corporate). |
7 |
40 |
Hard times caused by a lack of interstellar trade costs Jeffery Meredeth Jeffery Meredeth's job. |
8 |
40 |
Failed to qualify for Artist (Entertainer). |
8 |
40 |
Became a Drifter (Wanderer). |
8 |
41 |
Jeffery Meredeth do not know what happened to Jeffery Meredeth. There is a gap in Jeffery Meredeth's memory. |
9 |
41 |
Failed to qualify for Enforcer (Rogue). |
9 |
41 |
Switched to Drifter (Scavenger). |
9 |
42 |
Attacked by enemies that Jeffery Meredeth easily defeat. |
9 |
42 |
Gain Enemy if Jeffery Meredeth don't already have one. |
10 |
45 |
Continued as Drifter (Scavenger). |
10 |
46 |
Suffer from a life-threatening illness. |
11 |
46 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
46 |
Retired at age 46. |
11 |
46 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
11 |
50 |
Jeffery Meredeth aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
12 |
50 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
50 |
Retired. |
12 |
52 |
Accused of a crime. |
13 |
54 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
57 |
Lightly injured, no permanent damage. Fully recovered. |
14 |
58 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
59 |
Gained a contact. |
15 |
62 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
64 |
A new romantic starts. Gain an Ally. |
16 |
66 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
69 |
Gained a contact. |
17 |
70 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
74 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
74 |
Aging Crisis. Owe 20,000 for medical bills. |
18 |
78 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
19 |
78 |
Aging Crisis. Owe 50,000 for medical bills. |
19 |
81 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
20 |
82 |
Aging Crisis. Owe 10,000 for medical bills. |