Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
20 |
Jonnie Oshea is rewarded for Jonnie Oshea's diligence or cunning. |
1 |
22 |
Promoted to Citizen (Colonist) rank 1. |
2 |
22 |
Continued as Citizen (Colonist). |
2 |
23 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
3 |
23 |
Became a Navy (Line/Crew) with the new title Crewman. |
3 |
26 |
Jonnie Oshea foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
4 |
27 |
Continued as Navy (Line/Crew). |
4 |
28 |
Vessel participates in a diplomatic mission. |
4 |
31 |
Attempt at commissioned failed. |
4 |
31 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
5 |
31 |
Continued as Navy (Line/Crew). |
5 |
33 |
Vessel participates in a diplomatic mission. |
5 |
33 |
Gain a contact. |
6 |
35 |
Continued as Navy (Line/Crew). |
6 |
39 |
Advanced training in a specialist field. |
6 |
39 |
Forced to muster out. |
7 |
39 |
Became a Merchant (Broker). |
7 |
43 |
A series of bad deals and decisions force Jonnie Oshea into bankruptcy. Jonnie Oshea salvages what Jonnie Oshea can. |
8 |
43 |
Became a Drifter (Wanderer). |
8 |
46 |
Betrayed by a friend. One of Jonnie Oshea's Contacts or Allies betrays Jonnie Oshea, ending Jonnie Oshea's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
46 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
9 |
47 |
Given advanced training in a specialist field |
10 |
50 |
Continued as Merchant (Merchant Marine). |
10 |
54 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
11 |
54 |
Continued as Merchant (Merchant Marine). |
11 |
55 |
Jonnie Oshea's ship or starport is destroyed by criminals. Gain them as an Enemy. |
12 |
55 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
55 |
Retired at age 55. |
12 |
55 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
12 |
57 |
Jonnie Oshea accepted an offer of inducements to betray Jonnie Oshea's faith. Gain 690,000 in cash. |
12 |
59 |
Forced to continue current assignment. |
12 |
59 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
13 |
59 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
59 |
Continued as Believer (Mainstream Believer). |
13 |
63 |
Jonnie Oshea refuse to secretly provide religious rites for a dying leader or noble, because they do not share Jonnie Oshea's faith. |
13 |
63 |
Promoted to Believer (Mainstream Believer) rank 2 with the new title Lay Preacher. |
14 |
63 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
63 |
Continued as Believer (Mainstream Believer). |
14 |
65 |
Jonnie Oshea retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
15 |
67 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
67 |
Continued as Believer (Mainstream Believer). |
15 |
68 |
Jonnie Oshea secretly provide religious rites for a dying leader or noble, although they do not share Jonnie Oshea's faith. Gain an Ally in the family and a Rival who disagrees with Jonnie Oshea's choice. |
16 |
71 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
71 |
Continued as Believer (Mainstream Believer). |
16 |
73 |
Jonnie Oshea is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
17 |
75 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
75 |
Continued as Believer (Mainstream Believer). |
17 |
77 |
Jonnie Oshea is chosen to represent Jonnie Oshea's faith in a vid show or other highly public forum. |
17 |
79 |
Forced to muster out. |
18 |
79 |
Aging Crisis. Owe 40,000 for medical bills. |
18 |
79 |
Retired. |
18 |
81 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
19 |
83 |
Aging Crisis. Owe 60,000 for medical bills. |