Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
21 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
2 |
21 |
Became a Drifter (Wanderer). |
2 |
25 |
Offered job by a patron. Now owe him a favor. |
3 |
25 |
Became a Merchant (Free Trader). |
3 |
28 |
Embroiled in legal trouble. |
3 |
29 |
Promoted to Merchant (Free Trader) rank 1. |
4 |
29 |
Continued as Merchant (Free Trader). |
4 |
32 |
Keith Abberton's ship or starport is destroyed by criminals. Gain them as an Enemy. |
5 |
32 |
Failed to qualify for Performer (Entertainer). |
5 |
32 |
Returned to Drifter (Wanderer). |
5 |
35 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
6 |
35 |
Failed to qualify for Artist (Entertainer). |
6 |
35 |
Submitted to the draft. |
6 |
35 |
Became a Marine (Marine Support) with the new title Marine. |
6 |
39 |
Advanced training in a specialist field |
6 |
39 |
Promoted to Marine (Marine Support) rank 1 with the new title Lance Corporal. |
7 |
39 |
Continued as Marine (Marine Support). |
7 |
43 |
On the front lines of a planetary assault and occupation. |
8 |
43 |
Continued as Marine (Marine Support). |
8 |
46 |
A mission goes disastrously wrong due to Keith Abberton's commander’s error or incompetence, but Keith Abberton survive. |
8 |
46 |
Report commander and gain an Enemy. |
8 |
47 |
Promoted to Marine (Marine Support) rank 2 with the new title Corporal. |
9 |
47 |
Continued as Marine (Marine Support). |
9 |
51 |
Assigned to an assault on an enemy fortress. |
9 |
51 |
Injured |
10 |
51 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
51 |
Retired at age 51. |
10 |
51 |
Voluntarily left Marine Support |
10 |
51 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
10 |
52 |
Keith Abberton accepted an offer of inducements to betray Keith Abberton's faith. Gain 510,000 in cash. |
10 |
55 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
11 |
55 |
Retired. |
11 |
59 |
Gained a contact. |
12 |
59 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
62 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
63 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
67 |
Gained a contact. |
14 |
67 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
69 |
A new romantic starts. Gain an Ally. |
15 |
71 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
75 |
Lightly injured, no permanent damage. Fully recovered. |
16 |
75 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
76 |
Moved to a new world. |
17 |
79 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
82 |
Moved to a new world. |
18 |
83 |
Aging Crisis. Owe 60,000 for medical bills. |