Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
22 |
Attacked by enemies and injured. |
1 |
22 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
1 |
22 |
Gain Enemy if Kevin Oshea don't already have one. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
26 |
Find valuable salvage. |
2 |
26 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
27 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
27 |
Became a Scholar (Field Researcher). |
4 |
28 |
Make a breakthrough in Kevin Oshea's field. |
4 |
31 |
Promoted to Scholar (Field Researcher) rank 1. |
5 |
31 |
Voluntarily left Field Researcher |
5 |
31 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
32 |
Kevin Oshea's ship or starport is destroyed by criminals. Gain them as an Enemy. |
6 |
32 |
Entered Merchant Academy with the Shipboard curriculum. |
6 |
34 |
A new romantic starts. Gain an Ally. |
6 |
36 |
Graduated. |
7 |
36 |
Continued as Merchant (Merchant Marine). |
7 |
36 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
7 |
37 |
Kevin Oshea's business or ship thrives. |
7 |
40 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
8 |
40 |
Continued as Merchant (Merchant Marine). |
8 |
43 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
8 |
44 |
Forced to continue current assignment. |
8 |
44 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
9 |
44 |
Continued as Merchant (Merchant Marine). |
9 |
45 |
Given advanced training in a specialist field |
9 |
48 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
10 |
48 |
Continued as Merchant (Merchant Marine). |
10 |
52 |
Embroiled in legal trouble. |
11 |
52 |
Voluntarily left Merchant Marine |
11 |
52 |
Became a Agent (Corporate Agent). |
11 |
53 |
An investigation takes on a dangerous turn. |
11 |
53 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
11 |
56 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
12 |
56 |
Continued as Agent (Corporate Agent). |
12 |
59 |
Advanced training in a specialist field. |
12 |
60 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |
13 |
60 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
60 |
Retired at age 60. |
13 |
60 |
Continued as Agent (Corporate Agent). |
13 |
64 |
Go undercover to investigate an enemy. |
13 |
64 |
A police detective or rival criminal forces Kevin Oshea to flee and vows to hunt Kevin Oshea down. Gain an Enemy. |
13 |
64 |
Promoted to Agent (Corporate Agent) rank 3. |
14 |
64 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
64 |
Continued as Agent (Corporate Agent). |
14 |
65 |
Established a network of contacts. Gain 2 contacts. |
14 |
68 |
Promoted to Agent (Corporate Agent) rank 4 with the new title Special Agent. |
15 |
68 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
68 |
Continued as Agent (Corporate Agent). |
15 |
69 |
An investigation takes on a dangerous turn. |
15 |
69 |
Kevin Oshea's work ends up coming home with Kevin Oshea, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
15 |
72 |
Forced to muster out. |
16 |
72 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
72 |
Retired. |
16 |
73 |
Moved to a new world. |
17 |
76 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
80 |
Gained a contact. |
18 |
80 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
82 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
19 |
84 |
Aging Crisis. Owe 10,000 for medical bills. |