Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Spacer Community. |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
Drafted into Law Enforcement |
2 |
22 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
23 |
Given specialist training in vehicles. |
2 |
26 |
Forced to continue current assignment. |
2 |
26 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
3 |
26 |
Continued as Agent (Law Enforcement). |
3 |
28 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
4 |
28 |
Became a Scholar (Scientist). |
4 |
29 |
A disaster leaves several injured, and others blame Lafayette Clarke, forcing Lafayette Clarke to leave Lafayette Clarke's career. Gain a Rival. |
4 |
29 |
Nearly killed. Fully recovered. Owe 8,750 for medical bills. |
5 |
29 |
Switched to Agent (Corporate Agent). |
5 |
30 |
Rewarded for a successful mission. |
6 |
33 |
Continued as Agent (Corporate Agent). |
6 |
37 |
Go undercover to investigate an enemy. |
6 |
37 |
A revolution, attack or other unusual event throws Lafayette Clarke's life into chaos, forcing Lafayette Clarke to leave the planet. |
6 |
37 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
7 |
37 |
Voluntarily left Corporate Agent |
7 |
37 |
Entered Merchant Academy with the Shipboard curriculum. |
7 |
38 |
Join a social movement. |
7 |
41 |
Graduated. |
8 |
41 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
8 |
41 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
8 |
43 |
Make an unexpected connection outside Lafayette Clarke's normal circles. Gain a Contact. |
8 |
45 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
9 |
45 |
Continued as Merchant (Merchant Marine). |
9 |
46 |
Good fortune |
9 |
49 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
10 |
49 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
49 |
Retired at age 49. |
10 |
49 |
Continued as Merchant (Merchant Marine). |
10 |
52 |
Make an unexpected connection outside Lafayette Clarke's normal circles. Gain a Contact. |
10 |
53 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
11 |
53 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
53 |
Continued as Merchant (Merchant Marine). |
11 |
55 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
11 |
57 |
Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer. |
12 |
57 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
57 |
Continued as Merchant (Merchant Marine). |
12 |
61 |
Promoted to Merchant (Merchant Marine) rank 6 with the new title Captain. |
13 |
61 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
61 |
Voluntarily left Merchant Marine |
13 |
61 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
13 |
65 |
Lafayette Clarke accepted an offer of inducements to betray Lafayette Clarke's faith. Gain 600,000 in cash. |
13 |
65 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
14 |
65 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
65 |
Retired. |
14 |
67 |
A new romantic starts. Gain an Ally. |
15 |
69 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
70 |
Victim of a crime. |
16 |
73 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
75 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
77 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
81 |
Gained a contact. |
18 |
81 |
Aging Crisis. Owe 30,000 for medical bills. |