Retired Petty Officer, 2nd class Larkin Keogh  

Species Age Sex Str Dex End Int Edu SocUPP
Suerrat 84 M 1 (-2) 1 (-2) 1 (-2) 3 (-1) 6 (0) 3 (-1)111363
Dowdy, Always looks gaunt, Flamboyant
 
Skills
Advocate 2
Athletics (Dexterity) 1
Athletics (Endurance) 1
Athletics (Strength) 1
Carouse 1
Deception 0
Diplomat 1
Engineer (Power) 1
Flyer (Rotor) 1
Gun Combat 0
Gunner (Turret) 1
Mechanic 2
Medic 0
Pilot (Capital Ships) 1
Pilot (Small Craft) 1
Profession (Hostile Environment) 0
Science (Space Sciences/Planetology) 1
Steward 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Flight Petty Officer, 3rd class23
Merchant Merchant Marine 4th Officer24
Drifter Wanderer 02
Believer Missionary/Humanitarian Junior Project Worker02
Navy Line/Crew Petty Officer, 2nd class31
Drifter Scavenger 01
Retired 05
 
Name Type Affinity Enmity Power Influence Species
As Ireghzrrar Enemy 3 2 5 1 Vargr, Imperium (M/28)
reconciliation.
Ruth Hoffman Ally 4 0 3 1 Kedepu (F/37)
Relationship altered.
Wilburn Clark Ally 1 0 0 4 Vanejenese (M/22)
Wilburn Clark loses some of their power base.
Lucy Gomez Enemy 0 2 1 2 Suerrat (F/51)
Alvis Lawrence Contact 6 2 1 4 Kedepu (M/83)
reconciliation.
 
Term Age History
1 18 Became a Navy (Flight) with the new title Crewman.
1 19 Larkin Keogh foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
1 22 Promoted to Navy (Flight) rank 1 with the new title Able Spacehand.
2 22 Continued as Navy (Flight).
2 24 Vessel participates in a diplomatic mission.
2 26 Promoted to Navy (Flight) rank 2 with the new title Petty Officer, 3rd class.
3 26 Continued as Navy (Flight).
3 28 Injured. Fully recovered.
4 28 Failed to qualify for Thief (Rogue).
4 28 Submitted to the draft.
4 28 Became a Merchant (Merchant Marine) with the new title Crewman.
4 31 Larkin Keogh's business or ship thrives.
4 32 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
5 32 Continued as Merchant (Merchant Marine).
5 34 Befriend a useful ally in one sphere. Gain an Ally.
5 36 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
6 36 Continued as Merchant (Merchant Marine).
6 38 Given advanced training in a specialist field
7 40 Continued as Merchant (Merchant Marine).
7 42 Given advanced training in a specialist field
8 44 Voluntarily left Merchant Marine
8 44 Failed to qualify for Corporate Agent (Agent).
8 44 Became a Drifter (Wanderer).
8 45 Larkin Keogh run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
9 45 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
9 49 Larkin Keogh retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
10 49 Voluntarily left Missionary/Humanitarian
10 49 Returned to Drifter (Wanderer).
10 50 Drafted into Line/Crew
11 53 Switched to Navy (Line/Crew) with the new title Petty Officer, 3rd class and previous rank.
11 54 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
11 57 Promoted to Navy (Line/Crew) rank 3 with the new title Petty Officer, 2nd class.
12 57 Voluntarily left Line/Crew
12 57 Switched to Drifter (Scavenger).
12 59 Betrayed by a friend. One of Larkin Keogh's Contacts or Allies betrays Larkin Keogh, ending Larkin Keogh's career. That Contact or Ally becomes a Rival or Enemy.
13 59 Aging Crisis. Owe 20,000 for medical bills.
13 59 Retired at age 59.
13 59 Returned to Believer (Missionary/Humanitarian).
13 63 Larkin Keogh aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
14 63 Aging Crisis. Owe 60,000 for medical bills.
14 63 Retired.
14 65 Victim of a crime.
15 67 Aging Crisis. Owe 30,000 for medical bills.
15 68 Gained a contact.
16 71 Aging Crisis. Owe 50,000 for medical bills.
16 75 A romantic relationship ends badly. Gain a Rival or Enemy.
17 75 Aging Crisis. Owe 40,000 for medical bills.
17 78 Moved to a new world.
18 79 Aging Crisis. Owe 10,000 for medical bills.
18 83 Moved to a new world.
19 83 Aging Crisis. Owe 30,000 for medical bills.
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