Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Army Academy (Military Academy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
21 |
Lewis Collins join a gambling circle on board. |
1 |
22 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
2 |
22 |
Continued as Navy (Line/Crew). |
2 |
26 |
Gained a contact. |
2 |
26 |
Promoted to Navy (Line/Crew) rank 2 with the new title Petty Officer, 3rd class. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Failed to qualify for Engineer/Gunner (Navy). |
3 |
26 |
Continued as Navy (Line/Crew). |
3 |
28 |
Advanced training in a specialist field. |
4 |
30 |
Continued as Navy (Line/Crew). |
4 |
34 |
Lewis Collins foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
4 |
34 |
Promoted to Navy (Line/Crew) rank 3 with the new title Petty Officer, 2nd class. |
5 |
34 |
Continued as Navy (Line/Crew). |
5 |
36 |
Lost eye or limb. Fully recovered. |
6 |
36 |
Became a Agent (Law Enforcement) with the new title Rookie. |
6 |
37 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
7 |
37 |
Failed to qualify for Merchant Marine (Merchant). |
7 |
37 |
Became a Drifter (Barbarian). |
7 |
41 |
Attacked by enemies that Lewis Collins easily defeat. |
7 |
41 |
Gain Enemy if Lewis Collins don't already have one. |
7 |
41 |
Promoted to Drifter (Barbarian) rank 1. |
8 |
41 |
Continued as Drifter (Barbarian). |
8 |
43 |
A new romantic starts. Gain an Ally. |
8 |
45 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
9 |
45 |
Continued as Drifter (Barbarian). |
9 |
49 |
Suffer from a life-threatening illness. |
10 |
49 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
49 |
Retired at age 49. |
10 |
49 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
10 |
51 |
Opponents of Lewis Collins's belief system ambush Lewis Collins. |
10 |
51 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
11 |
51 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
51 |
Retired. |
11 |
54 |
Gained a contact. |
12 |
55 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
57 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
13 |
59 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
61 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
14 |
63 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
67 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
67 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
68 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
16 |
71 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
75 |
Gained a contact. |
17 |
75 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
77 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
18 |
79 |
Aging Crisis. Owe 50,000 for medical bills. |
18 |
81 |
Moved to a new world. |
19 |
83 |
Aging Crisis. Owe 60,000 for medical bills. |