Term |
Age |
History |
---|
1 |
18 |
Became a Noble (Dilettante) with the new title Wastrel. |
1 |
19 |
Inherit a gift from a rich relative. |
2 |
22 |
Continued as Noble (Dilettante). |
2 |
24 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
2 |
26 |
Promoted to Noble (Dilettante) rank 1. |
3 |
26 |
Continued as Noble (Dilettante). |
3 |
27 |
Inherit a gift from a rich relative. |
4 |
30 |
Continued as Noble (Dilettante). |
4 |
31 |
Inherit a gift from a rich relative. |
4 |
34 |
Promoted to Noble (Dilettante) rank 2 with the new title Ingrate. |
5 |
34 |
Voluntarily left Dilettante |
5 |
34 |
Became a Scout (Explorer). |
5 |
35 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
5 |
38 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
6 |
38 |
Continued as Scout (Explorer). |
6 |
39 |
Nearly killed. Owe 12,500 for medical bills. |
6 |
42 |
Promoted to Scout (Explorer) rank 2. |
7 |
42 |
Continued as Scout (Explorer). |
7 |
46 |
Spend several years jumping from world to world in Linwood Janson's scout ship. |
7 |
46 |
Promoted to Scout (Explorer) rank 3 with the new title Senior Scout. |
8 |
46 |
Attempted to change assignments. |
8 |
46 |
Failed to qualify for Courier (Scout). |
8 |
46 |
Continued as Scout (Explorer). |
8 |
48 |
Psychologically damaged by Linwood Janson's time in the scouts. |
9 |
48 |
Failed to qualify for Intelligence (Agent). |
9 |
48 |
Submitted to the draft. |
9 |
48 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
9 |
52 |
Bankrupted by a rival. Gain the other trader as a Rival. |
10 |
52 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
52 |
Retired at age 52. |
10 |
52 |
Retired. |
10 |
53 |
Betrayal. Convert an Ally into a Rival or Enemy. |
11 |
56 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
58 |
Gained a contact. |
12 |
60 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
62 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
64 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
68 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
68 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
70 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
72 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
75 |
Encounter a Psionic institute. |
15 |
75 |
Tested for psionic powers |
16 |
76 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
78 |
A new romantic starts. Gain an Ally. |
17 |
80 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
83 |
Gained a contact. |
18 |
84 |
Aging Crisis. Owe 50,000 for medical bills. |