Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
19 |
When dealing with an alien race, Lucien Terry botch an opportunity to gather extra intelligence about them. |
1 |
19 |
Lucien Terry's ship is damaged, and Lucien Terry have to hitch-hike Lucien Terry's way back across the stars to the nearest scout base. |
1 |
19 |
Gain 1 Contacts. Gain 1 Enemies. |
1 |
22 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
2 |
22 |
Continued as Scout (Courier). |
2 |
23 |
Good fortune |
2 |
26 |
Promoted to Scout (Courier) rank 2. |
3 |
26 |
Continued as Scout (Courier). |
3 |
30 |
Lucien Terry survey an alien world. |
3 |
30 |
Promoted to Scout (Courier) rank 3 with the new title Senior Scout. |
4 |
30 |
Voluntarily left Courier |
4 |
30 |
Became a Navy (Line/Crew) with the new title Crewman. |
4 |
34 |
Vessel participates in a diplomatic mission. |
4 |
34 |
Attempt at commissioned failed. |
4 |
34 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
5 |
34 |
Continued as Navy (Line/Crew). |
5 |
36 |
Special assignment or duty on board ship. |
6 |
38 |
Continued as Navy (Line/Crew). |
6 |
40 |
Refuse to abuse Lucien Terry's position for profit. |
6 |
42 |
Promoted to Navy (Line/Crew) rank 2 with the new title Petty Officer, 3rd class. |
7 |
42 |
Continued as Navy (Line/Crew). |
7 |
43 |
Lucien Terry is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
8 |
43 |
Became a Citizen (Colonist). |
8 |
44 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
9 |
44 |
Aging Crisis. Owe 50,000 for medical bills. |
9 |
44 |
Retired at age 44. |
9 |
44 |
Retired. |
9 |
48 |
Encounter a Psionic institute. |
9 |
48 |
Tested for psionic powers |
10 |
48 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
51 |
Moved to a new world. |
11 |
52 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
56 |
A new romantic starts. Gain an Ally. |
12 |
56 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
60 |
A new romantic starts. Gain an Ally. |
13 |
60 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
61 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
14 |
64 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
68 |
Gained a contact. |
15 |
68 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
70 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
72 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
73 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
17 |
76 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
77 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
18 |
80 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
81 |
Betrayal. Convert an Ally into a Rival or Enemy. |
19 |
84 |
Aging Crisis. Owe 50,000 for medical bills. |